catch2/include/internal/catch_fatal_condition.h

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/*
* Created by Phil on 21/08/2014
* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
#ifndef TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
#include "catch_platform.h"
#include "catch_compiler_capabilities.h"
#include "catch_windows_h_proxy.h"
#if defined( CATCH_CONFIG_WINDOWS_SEH )
namespace Catch {
struct FatalConditionHandler {
static LONG CALLBACK handleVectoredException(PEXCEPTION_POINTERS ExceptionInfo);
FatalConditionHandler();
static void reset();
~FatalConditionHandler();
private:
static bool isSet;
static ULONG guaranteeSize;
static PVOID exceptionHandlerHandle;
};
} // namespace Catch
#elif defined ( CATCH_CONFIG_POSIX_SIGNALS )
#include <signal.h>
namespace Catch {
struct FatalConditionHandler {
static bool isSet;
static struct sigaction oldSigActions[];
static stack_t oldSigStack;
static char altStackMem[];
static void handleSignal( int sig );
FatalConditionHandler();
~FatalConditionHandler();
static void reset();
};
} // namespace Catch
#else
namespace Catch {
struct FatalConditionHandler {
void reset();
};
}
#endif
#endif // TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED