Catch is designed to "just work" as much as possible. For most people the only configuration needed is telling Catch which source file should host all the implementation code (```CATCH_CONFIG_MAIN```).
Nonetheless there are still some occasions where finer control is needed. For these occasions Catch exposes a set of macros for configuring how it is built.
Although Catch is header only it still, internally, maintains a distinction between interface headers and headers that contain implementation. Only one source file in your test project should compile the implementation headers and this is controlled through the use of one of these macros - one of these identifiers should be defined before including Catch in *exactly one implementation file in your project*.
Brings in various parts of Catch that are required for user defined Reporters and Listeners. This means that new Reporters and Listeners can be defined in this file as well as in the main file.
Implied by both `CATCH_CONFIG_MAIN` and `CATCH_CONFIG_RUNNER`.
To keep test code clean and uncluttered Catch uses short macro names (e.g. ```TEST_CASE``` and ```REQUIRE```). Occasionally these may conflict with identifiers from platform headers or the system under test. In this case the above identifier can be defined. This will cause all the Catch user macros to be prefixed with ```CATCH_``` (e.g. ```CATCH_TEST_CASE``` and ```CATCH_REQUIRE```).
Yes, I am English, so I will continue to spell "colour" with a 'u'.
When sending output to the terminal, if it detects that it can, Catch will use colourised text. On Windows the Win32 API, ```SetConsoleTextAttribute```, is used. On POSIX systems ANSI colour escape codes are inserted into the stream.
For finer control you can define one of the above identifiers (these are mutually exclusive - but that is not checked so may behave unexpectedly if you mix them):
Note that when ANSI colour codes are used "unistd.h" must be includable - along with a definition of ```isatty()```
Typically you should place the ```#define``` before #including "catch.hpp" in your main source file - but if you prefer you can define it for your whole project by whatever your IDE or build system provides for you to do so.
CATCH_CONFIG_CONSOLE_WIDTH = x // where x is a number
Catch formats output intended for the console to fit within a fixed number of characters. This is especially important as indentation is used extensively and uncontrolled line wraps break this.
By default a console width of 80 is assumed but this can be controlled by defining the above identifier to be a different value.
Currently Catch enables `CATCH_CONFIG_WINDOWS_SEH` only when compiled with MSVC, because some versions of MinGW do not have the necessary Win32 API support.
`CATCH_CONFIG_POSIX_SIGNALS` is on by default, except when Catch is compiled under `Cygwin`, where it is disabled by default (but can be force-enabled by defining `CATCH_CONFIG_POSIX_SIGNALS`).
`CATCH_CONFIG_WINDOWS_CRTDBG` is off by default. If enabled, Windows's CRT is used to check for memory leaks, and displays them after the tests finish running.
When `CATCH_CONFIG_DISABLE_MATCHERS` is defined, all mentions of Catch's Matchers are ifdef-ed away from the translation unit. Doing so will speed up compilation of that TU.
_Note: If you define `CATCH_CONFIG_DISABLE_MATCHERS` in the same file as Catch's main is implemented, your test executable will fail to link if you use Matchers anywhere._
This toggle enables a workaround for VS 2017 bug. For details see [known limitations](limitations.md#visual-studio-2017----raw-string-literal-in-assert-fails-to-compile).
This toggle removes most of Catch from given file. This means that `TEST_CASE`s are not registered and assertions are turned into no-ops. Useful for keeping tests within implementation files (ie for functions with internal linkage), instead of in external files.
This feature is considered experimental and might change at any point.
On Windows Catch includes `windows.h`. To minimize global namespace clutter in the implementation file, it defines `NOMINMAX` and `WIN32_LEAN_AND_MEAN` before including it. You can control this behaviour via two macros:
CATCH_CONFIG_NO_NOMINMAX // Stops Catch from using NOMINMAX macro
CATCH_CONFIG_NO_WIN32_LEAN_AND_MEAN // Stops Catch from using WIN32_LEAN_AND_MEAN macro
By default, Catch does not stringify some types from the standard library. This is done to avoid dragging in various standard library headers by default. However, Catch does contain these and can be configured to provide them, using these macros:
CATCH_CONFIG_ENABLE_PAIR_STRINGMAKER // Provide StringMaker specialization for std::pair
CATCH_CONFIG_ENABLE_TUPLE_STRINGMAKER // Provide StringMaker specialization for std::tuple
CATCH_CONFIG_ENABLE_CHRONO_STRINGMAKER // Provide StringMaker specialization for std::chrono::duration, std::chrono::timepoint
CATCH_CONFIG_ENABLE_ALL_STRINGMAKERS // Defines all of the above