catch2/include/internal/catch_context.h

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/*
* Created by Phil on 31/12/2010.
* Copyright 2010 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED
#define TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED
#include "catch_ptr.hpp"
#include <memory>
#include <vector>
#include <stdlib.h>
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namespace Catch {
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class TestCase;
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class Stream;
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struct IRunContext;
struct IRunner;
struct IConfig;
struct IContext
{
virtual ~IContext();
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virtual IRunContext* getCurrentRunContext() = 0;
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virtual IRunner* getRunner() = 0;
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virtual IConfig const* getConfig() const = 0;
};
struct IMutableContext : IContext
{
virtual ~IMutableContext();
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virtual void setResultCapture( IRunContext* resultCapture ) = 0;
virtual void setRunner( IRunner* runner ) = 0;
virtual void setConfig( Ptr<IConfig const> const& config ) = 0;
};
IContext& getCurrentContext();
IMutableContext& getCurrentMutableContext();
void cleanUpContext();
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IConfig const* getCurrentConfig();
}
#endif // TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED