Good question. For C++ there are quite a number of established frameworks, including (but not limited to), [CppUnit](http://sourceforge.net/apps/mediawiki/cppunit/index.php?title=Main_Page), [Google Test](http://code.google.com/p/googletest/), [Boost.Test](http://www.boost.org/doc/libs/1_49_0/libs/test/doc/html/index.html), [Aeryn](https://launchpad.net/aeryn), [Cute](http://r2.ifs.hsr.ch/cute), [Fructose](http://fructose.sourceforge.net/) and [many, many more](http://en.wikipedia.org/wiki/List_of_unit_testing_frameworks#C.2B.2B). Even for Objective-C there are a few, including OCUnit - which now comes bundled with XCode.
So what does Catch bring to the party that differentiates it from these? Apart from a Catchy name, of course.
* Only one core assertion macro for comparisons. Standard C/C++ operators are used for the comparison - yet the full expression is decomposed and lhs and rhs values are logged.