catch2/include/internal/catch_matchers_floating.h

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/*
* Created by Martin on 07/11/2017.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_MATCHERS_FLOATING_H_INCLUDED
#define TWOBLUECUBES_CATCH_MATCHERS_FLOATING_H_INCLUDED
#include "catch_matchers.h"
namespace Catch {
namespace Matchers {
namespace Floating {
enum class FloatingPointKind : uint8_t;
struct WithinAbsMatcher : MatcherBase<double> {
WithinAbsMatcher(double target, double margin);
bool match(double const& matchee) const override;
std::string describe() const override;
private:
double m_target;
double m_margin;
};
struct WithinUlpsMatcher : MatcherBase<double> {
WithinUlpsMatcher(double target, uint64_t ulps, FloatingPointKind baseType);
bool match(double const& matchee) const override;
std::string describe() const override;
private:
double m_target;
uint64_t m_ulps;
FloatingPointKind m_type;
};
// Given IEEE-754 format for floats and doubles, we can assume
// that float -> double promotion is lossless. Given this, we can
// assume that if we do the standard relative comparison of
// |lhs - rhs| <= epsilon * max(fabs(lhs), fabs(rhs)), then we get
// the same result if we do this for floats, as if we do this for
// doubles that were promoted from floats.
struct WithinRelMatcher : MatcherBase<double> {
WithinRelMatcher(double target, double epsilon);
bool match(double const& matchee) const override;
std::string describe() const override;
private:
double m_target;
double m_epsilon;
};
} // namespace Floating
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// The following functions create the actual matcher objects.
// This allows the types to be inferred
Floating::WithinUlpsMatcher WithinULP(double target, uint64_t maxUlpDiff);
Floating::WithinUlpsMatcher WithinULP(float target, uint64_t maxUlpDiff);
Floating::WithinAbsMatcher WithinAbs(double target, double margin);
Floating::WithinRelMatcher WithinRel(double target, double eps);
// defaults epsilon to 100*numeric_limits<double>::epsilon()
Floating::WithinRelMatcher WithinRel(double target);
Floating::WithinRelMatcher WithinRel(float target, float eps);
// defaults epsilon to 100*numeric_limits<float>::epsilon()
Floating::WithinRelMatcher WithinRel(float target);
} // namespace Matchers
} // namespace Catch
#endif // TWOBLUECUBES_CATCH_MATCHERS_FLOATING_H_INCLUDED