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Moved Approx into its own namespace to avoid ADL issues with operator ==
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@ -66,6 +66,6 @@
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// Still to be implemented
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// Still to be implemented
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#define CHECK_NOFAIL( expr ) // !TBD - reports violation, but doesn't fail Test
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#define CHECK_NOFAIL( expr ) // !TBD - reports violation, but doesn't fail Test
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using Catch::Approx;
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using Catch::Detail::Approx;
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#endif // TWOBLUECUBES_CATCH_HPP_INCLUDED
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#endif // TWOBLUECUBES_CATCH_HPP_INCLUDED
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@ -591,10 +591,11 @@ inline double catch_max( double x, double y )
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{
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{
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return x > y ? x : y;
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return x > y ? x : y;
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}
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}
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namespace Detail
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class Approx
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{
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{
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public:
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class Approx
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{
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public:
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////
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// !TBD more generic
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// !TBD more generic
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explicit Approx
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explicit Approx
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@ -631,13 +632,14 @@ public:
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}
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}
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double m_d;
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double m_d;
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};
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};
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}
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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template<>
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template<>
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inline std::string toString<Approx>
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inline std::string toString<Detail::Approx>
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(
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(
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const Approx& value
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const Detail::Approx& value
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)
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)
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{
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{
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std::ostringstream oss;
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std::ostringstream oss;
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