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Added an optional absolute margin to the approximation checks
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@ -20,12 +20,14 @@ namespace Detail {
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public:
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explicit Approx ( double value )
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: m_epsilon( std::numeric_limits<float>::epsilon()*100 ),
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m_margin( 0.0 ),
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m_scale( 1.0 ),
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m_value( value )
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{}
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Approx( Approx const& other )
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: m_epsilon( other.m_epsilon ),
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m_margin( other.m_margin ),
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m_scale( other.m_scale ),
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m_value( other.m_value )
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{}
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@ -37,13 +39,19 @@ namespace Detail {
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Approx operator()( double value ) {
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Approx approx( value );
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approx.epsilon( m_epsilon );
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approx.margin( m_margin );
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approx.scale( m_scale );
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return approx;
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}
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friend bool operator == ( double lhs, Approx const& rhs ) {
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// Thanks to Richard Harris for his help refining this formula
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return fabs( lhs - rhs.m_value ) < rhs.m_epsilon * (rhs.m_scale + (std::max)( fabs(lhs), fabs(rhs.m_value) ) );
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auto relativeOK = fabs( lhs - rhs.m_value ) < rhs.m_epsilon * (rhs.m_scale + (std::max)( fabs(lhs), fabs(rhs.m_value) ) );
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if ( relativeOK ) {
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return true;
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}
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auto absoluteOK = fabs( lhs - rhs.m_value ) < rhs.m_margin;
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return absoluteOK;
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}
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friend bool operator == ( Approx const& lhs, double rhs ) {
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@ -63,6 +71,11 @@ namespace Detail {
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return *this;
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}
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Approx& margin( double newMargin ) {
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m_margin = newMargin;
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return *this;
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}
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Approx& scale( double newScale ) {
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m_scale = newScale;
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return *this;
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@ -76,6 +89,7 @@ namespace Detail {
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private:
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double m_epsilon;
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double m_margin;
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double m_scale;
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double m_value;
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};
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