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Rename global rng() to sharedRng()
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@ -25,7 +25,7 @@ class RandomFloatingGenerator final : public IGenerator<Float> {
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public:
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RandomFloatingGenerator(Float a, Float b):
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m_rng(rng()),
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m_rng(sharedRng()),
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m_dist(a, b) {
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static_cast<void>(next());
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}
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@ -47,7 +47,7 @@ class RandomIntegerGenerator final : public IGenerator<Integer> {
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public:
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RandomIntegerGenerator(Integer a, Integer b):
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m_rng(rng()),
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m_rng(sharedRng()),
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m_dist(a, b) {
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static_cast<void>(next());
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}
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@ -55,7 +55,7 @@ namespace Catch {
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Context::~Context() = default;
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SimplePcg32& rng() {
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SimplePcg32& sharedRng() {
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static SimplePcg32 s_rng;
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return s_rng;
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}
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@ -50,7 +50,7 @@ namespace Catch {
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void cleanUpContext();
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class SimplePcg32;
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SimplePcg32& rng();
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SimplePcg32& sharedRng();
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}
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#endif // CATCH_CONTEXT_HPP_INCLUDED
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@ -598,7 +598,7 @@ namespace Catch {
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}
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void seedRng(IConfig const& config) {
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rng().seed(config.rngSeed());
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sharedRng().seed(config.rngSeed());
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}
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unsigned int rngSeed() {
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