Internal linkage for generator trackers

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Martin Hořeňovský 2023-03-16 16:30:06 +01:00
parent 72f3ce4db5
commit 3c8fb6bbb2
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@ -26,135 +26,143 @@
namespace Catch {
namespace Generators {
struct GeneratorTracker : TestCaseTracking::TrackerBase, IGeneratorTracker {
GeneratorBasePtr m_generator;
namespace {
struct GeneratorTracker : TestCaseTracking::TrackerBase,
IGeneratorTracker {
GeneratorBasePtr m_generator;
GeneratorTracker( TestCaseTracking::NameAndLocation&& nameAndLocation, TrackerContext& ctx, ITracker* parent )
: TrackerBase( CATCH_MOVE(nameAndLocation), ctx, parent )
{}
~GeneratorTracker() override;
GeneratorTracker(
TestCaseTracking::NameAndLocation&& nameAndLocation,
TrackerContext& ctx,
ITracker* parent ):
TrackerBase( CATCH_MOVE( nameAndLocation ), ctx, parent ) {}
~GeneratorTracker() override;
static GeneratorTracker* acquire( TrackerContext& ctx, TestCaseTracking::NameAndLocationRef const& nameAndLocation ) {
GeneratorTracker* tracker;
static GeneratorTracker*
acquire( TrackerContext& ctx,
TestCaseTracking::NameAndLocationRef const&
nameAndLocation ) {
GeneratorTracker* tracker;
ITracker& currentTracker = ctx.currentTracker();
// Under specific circumstances, the generator we want
// to acquire is also the current tracker. If this is
// the case, we have to avoid looking through current
// tracker's children, and instead return the current
// tracker.
// A case where this check is important is e.g.
// for (int i = 0; i < 5; ++i) {
// int n = GENERATE(1, 2);
// }
//
// without it, the code above creates 5 nested generators.
if ( currentTracker.nameAndLocation() == nameAndLocation ) {
auto thisTracker =
currentTracker.parent()->findChild( nameAndLocation );
assert( thisTracker );
assert( thisTracker->isGeneratorTracker() );
tracker = static_cast<GeneratorTracker*>( thisTracker );
} else if ( ITracker* childTracker =
currentTracker.findChild( nameAndLocation ) ) {
assert( childTracker );
assert( childTracker->isGeneratorTracker() );
tracker = static_cast<GeneratorTracker*>( childTracker );
} else {
return nullptr;
ITracker& currentTracker = ctx.currentTracker();
// Under specific circumstances, the generator we want
// to acquire is also the current tracker. If this is
// the case, we have to avoid looking through current
// tracker's children, and instead return the current
// tracker.
// A case where this check is important is e.g.
// for (int i = 0; i < 5; ++i) {
// int n = GENERATE(1, 2);
// }
//
// without it, the code above creates 5 nested generators.
if ( currentTracker.nameAndLocation() == nameAndLocation ) {
auto thisTracker = currentTracker.parent()->findChild(
nameAndLocation );
assert( thisTracker );
assert( thisTracker->isGeneratorTracker() );
tracker = static_cast<GeneratorTracker*>( thisTracker );
} else if ( ITracker* childTracker =
currentTracker.findChild(
nameAndLocation ) ) {
assert( childTracker );
assert( childTracker->isGeneratorTracker() );
tracker =
static_cast<GeneratorTracker*>( childTracker );
} else {
return nullptr;
}
if ( !tracker->isComplete() ) { tracker->open(); }
return tracker;
}
if( !tracker->isComplete() ) {
tracker->open();
// TrackerBase interface
bool isGeneratorTracker() const override { return true; }
auto hasGenerator() const -> bool override {
return !!m_generator;
}
return tracker;
}
// TrackerBase interface
bool isGeneratorTracker() const override { return true; }
auto hasGenerator() const -> bool override {
return !!m_generator;
}
void close() override {
TrackerBase::close();
// If a generator has a child (it is followed by a section)
// and none of its children have started, then we must wait
// until later to start consuming its values.
// This catches cases where `GENERATE` is placed between two
// `SECTION`s.
// **The check for m_children.empty cannot be removed**.
// doing so would break `GENERATE` _not_ followed by `SECTION`s.
const bool should_wait_for_child = [&]() {
// No children -> nobody to wait for
if ( m_children.empty() ) {
return false;
}
// If at least one child started executing, don't wait
if ( std::find_if(
m_children.begin(),
m_children.end(),
[]( TestCaseTracking::ITrackerPtr const& tracker ) {
return tracker->hasStarted();
} ) != m_children.end() ) {
return false;
}
// No children have started. We need to check if they _can_
// start, and thus we should wait for them, or they cannot
// start (due to filters), and we shouldn't wait for them
ITracker* parent = m_parent;
// This is safe: there is always at least one section
// tracker in a test case tracking tree
while ( !parent->isSectionTracker() ) {
parent = parent->parent();
}
assert( parent &&
"Missing root (test case) level section" );
auto const& parentSection =
static_cast<SectionTracker const&>( *parent );
auto const& filters = parentSection.getFilters();
// No filters -> no restrictions on running sections
if ( filters.empty() ) {
return true;
}
for ( auto const& child : m_children ) {
if ( child->isSectionTracker() &&
std::find(
filters.begin(),
filters.end(),
static_cast<SectionTracker const&>( *child )
.trimmedName() ) != filters.end() ) {
return true;
void close() override {
TrackerBase::close();
// If a generator has a child (it is followed by a section)
// and none of its children have started, then we must wait
// until later to start consuming its values.
// This catches cases where `GENERATE` is placed between two
// `SECTION`s.
// **The check for m_children.empty cannot be removed**.
// doing so would break `GENERATE` _not_ followed by
// `SECTION`s.
const bool should_wait_for_child = [&]() {
// No children -> nobody to wait for
if ( m_children.empty() ) { return false; }
// If at least one child started executing, don't wait
if ( std::find_if(
m_children.begin(),
m_children.end(),
[]( TestCaseTracking::ITrackerPtr const&
tracker ) {
return tracker->hasStarted();
} ) != m_children.end() ) {
return false;
}
// No children have started. We need to check if they
// _can_ start, and thus we should wait for them, or
// they cannot start (due to filters), and we shouldn't
// wait for them
ITracker* parent = m_parent;
// This is safe: there is always at least one section
// tracker in a test case tracking tree
while ( !parent->isSectionTracker() ) {
parent = parent->parent();
}
assert( parent &&
"Missing root (test case) level section" );
auto const& parentSection =
static_cast<SectionTracker const&>( *parent );
auto const& filters = parentSection.getFilters();
// No filters -> no restrictions on running sections
if ( filters.empty() ) { return true; }
for ( auto const& child : m_children ) {
if ( child->isSectionTracker() &&
std::find( filters.begin(),
filters.end(),
static_cast<SectionTracker const&>(
*child )
.trimmedName() ) !=
filters.end() ) {
return true;
}
}
return false;
}();
// This check is a bit tricky, because m_generator->next()
// has a side-effect, where it consumes generator's current
// value, but we do not want to invoke the side-effect if
// this generator is still waiting for any child to start.
assert( m_generator && "Tracker without generator" );
if ( should_wait_for_child ||
( m_runState == CompletedSuccessfully &&
m_generator->countedNext() ) ) {
m_children.clear();
m_runState = Executing;
}
return false;
}();
// This check is a bit tricky, because m_generator->next()
// has a side-effect, where it consumes generator's current
// value, but we do not want to invoke the side-effect if
// this generator is still waiting for any child to start.
assert( m_generator && "Tracker without generator" );
if ( should_wait_for_child ||
( m_runState == CompletedSuccessfully &&
m_generator->countedNext() ) ) {
m_children.clear();
m_runState = Executing;
}
}
// IGeneratorTracker interface
auto getGenerator() const -> GeneratorBasePtr const& override {
return m_generator;
}
void setGenerator( GeneratorBasePtr&& generator ) override {
m_generator = CATCH_MOVE( generator );
}
};
GeneratorTracker::~GeneratorTracker() = default;
// IGeneratorTracker interface
auto getGenerator() const -> GeneratorBasePtr const& override {
return m_generator;
}
void setGenerator( GeneratorBasePtr&& generator ) override {
m_generator = CATCH_MOVE( generator );
}
};
GeneratorTracker::~GeneratorTracker() = default;
} // namespace
}
RunContext::RunContext(IConfig const* _config, IEventListenerPtr&& reporter)