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Add CATCH_PLATFORM_WINDOWS_UWP detection macro
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@ -174,7 +174,7 @@
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// Universal Windows platform does not support SEH
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// Universal Windows platform does not support SEH
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// Or console colours (or console at all...)
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// Or console colours (or console at all...)
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# if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP)
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# if defined(CATCH_PLATFORM_WINDOWS_UWP)
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# define CATCH_INTERNAL_CONFIG_NO_COLOUR_WIN32
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# define CATCH_INTERNAL_CONFIG_NO_COLOUR_WIN32
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# else
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# else
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# define CATCH_INTERNAL_CONFIG_WINDOWS_SEH
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# define CATCH_INTERNAL_CONFIG_WINDOWS_SEH
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@ -24,6 +24,10 @@
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#elif defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) || defined(__MINGW32__)
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#elif defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) || defined(__MINGW32__)
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# define CATCH_PLATFORM_WINDOWS
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# define CATCH_PLATFORM_WINDOWS
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# if defined( WINAPI_FAMILY ) && ( WINAPI_FAMILY == WINAPI_FAMILY_APP )
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# define CATCH_PLATFORM_WINDOWS_UWP
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# endif
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#endif
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#endif
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#endif // CATCH_PLATFORM_HPP_INCLUDED
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#endif // CATCH_PLATFORM_HPP_INCLUDED
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