diff --git a/src/catch2/internal/catch_console_colour.cpp b/src/catch2/internal/catch_console_colour.cpp index b3de32b5..698fb0be 100644 --- a/src/catch2/internal/catch_console_colour.cpp +++ b/src/catch2/internal/catch_console_colour.cpp @@ -114,7 +114,7 @@ namespace { originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY ); } - static bool useColourOnPlatform(IStream const& stream) { + static bool useImplementationForStream(IStream const& stream) { // Win32 text colour APIs can only be used on console streams // We cannot check that the output hasn't been redirected, // so we just check that the original stream is console stream. @@ -173,7 +173,7 @@ namespace { public: ANSIColourImpl( IStream* stream ): ColourImpl( stream ) {} - static bool useColourOnPlatform(IStream const& stream) { + static bool useImplementationForStream(IStream const& stream) { // This is kinda messy due to trying to support a bunch of // different platforms at once. // The basic idea is that if we are asked to do autodetection (as @@ -247,13 +247,13 @@ namespace Catch { // todo: check win32 eligibility under ifdef, otherwise ansi if ( implSelection == ColourMode::PlatformDefault) { #if defined (CATCH_CONFIG_COLOUR_WIN32) - if ( Win32ColourImpl::useColourOnPlatform( *stream ) ) { + if ( Win32ColourImpl::useImplementationForStream( *stream ) ) { return Detail::make_unique( stream ); } else { return Detail::make_unique( stream ); } #endif - if ( ANSIColourImpl::useColourOnPlatform( *stream ) ) { + if ( ANSIColourImpl::useImplementationForStream( *stream ) ) { return Detail::make_unique( stream ); } return Detail::make_unique( stream );