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Avoid copying NameAndLocationRef when passed as argument
`NameAndLocationRef` is pretty large type, so even in release build, it is unlikely to be passed in registers. In addition to the fact that some platforms currently do not allow passing even small types in register (Windows ABI!!), it is better to pass it as a ref, effectively passing around a pointer.
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@ -34,7 +34,7 @@ namespace Catch {
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{}
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~GeneratorTracker() override;
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static GeneratorTracker* acquire( TrackerContext& ctx, TestCaseTracking::NameAndLocationRef nameAndLocation ) {
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static GeneratorTracker* acquire( TrackerContext& ctx, TestCaseTracking::NameAndLocationRef const& nameAndLocation ) {
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GeneratorTracker* tracker;
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ITracker& currentTracker = ctx.currentTracker();
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@ -38,7 +38,7 @@ namespace TestCaseTracking {
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m_children.push_back( CATCH_MOVE(child) );
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}
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ITracker* ITracker::findChild( NameAndLocationRef nameAndLocation ) {
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ITracker* ITracker::findChild( NameAndLocationRef const& nameAndLocation ) {
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auto it = std::find_if(
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m_children.begin(),
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m_children.end(),
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@ -177,7 +177,7 @@ namespace TestCaseTracking {
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bool SectionTracker::isSectionTracker() const { return true; }
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SectionTracker& SectionTracker::acquire( TrackerContext& ctx, NameAndLocationRef nameAndLocation ) {
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SectionTracker& SectionTracker::acquire( TrackerContext& ctx, NameAndLocationRef const& nameAndLocation ) {
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SectionTracker* tracker;
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ITracker& currentTracker = ctx.currentTracker();
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@ -49,11 +49,11 @@ namespace TestCaseTracking {
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name( name_ ), location( location_ ) {}
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friend bool operator==( NameAndLocation const& lhs,
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NameAndLocationRef rhs ) {
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NameAndLocationRef const& rhs ) {
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return StringRef( lhs.name ) == rhs.name &&
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lhs.location == rhs.location;
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}
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friend bool operator==( NameAndLocationRef lhs,
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friend bool operator==( NameAndLocationRef const& lhs,
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NameAndLocation const& rhs ) {
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return rhs == lhs;
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}
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@ -125,7 +125,7 @@ namespace TestCaseTracking {
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*
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* Returns nullptr if not found.
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*/
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ITracker* findChild( NameAndLocationRef nameAndLocation );
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ITracker* findChild( NameAndLocationRef const& nameAndLocation );
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//! Have any children been added?
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bool hasChildren() const {
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return !m_children.empty();
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@ -212,7 +212,7 @@ namespace TestCaseTracking {
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bool isComplete() const override;
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static SectionTracker& acquire( TrackerContext& ctx, NameAndLocationRef nameAndLocation );
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static SectionTracker& acquire( TrackerContext& ctx, NameAndLocationRef const& nameAndLocation );
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void tryOpen();
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