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Refactor: override implies virtual
If not used with `final`, override implies `virtual`. Detected via CodeFactor score. Another reference on SO: https://stackoverflow.com/questions/43466863/isnt-virtual-keyword-redundant-when-override-or-final-specifiers-are-used
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@@ -33,7 +33,7 @@ namespace Catch {
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public:
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NamePattern( std::string const& name );
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virtual ~NamePattern();
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virtual bool matches( TestCaseInfo const& testCase ) const override;
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bool matches( TestCaseInfo const& testCase ) const override;
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private:
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WildcardPattern m_wildcardPattern;
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};
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@@ -42,7 +42,7 @@ namespace Catch {
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public:
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TagPattern( std::string const& tag );
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virtual ~TagPattern();
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virtual bool matches( TestCaseInfo const& testCase ) const override;
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bool matches( TestCaseInfo const& testCase ) const override;
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private:
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std::string m_tag;
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};
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@@ -51,7 +51,7 @@ namespace Catch {
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public:
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ExcludedPattern( PatternPtr const& underlyingPattern );
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virtual ~ExcludedPattern();
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virtual bool matches( TestCaseInfo const& testCase ) const override;
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bool matches( TestCaseInfo const& testCase ) const override;
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private:
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PatternPtr m_underlyingPattern;
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};
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