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Introduce Catch's own RNG based on the PCG family of RNGs
In the future, we will also want to introduce our own `uniform_int_distribution` and `uniform_real_distribution` to get repeatable test runs across different platforms.
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@@ -151,6 +151,8 @@ namespace Catch {
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bool m_includeSuccessfulResults;
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};
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void seedRng(IConfig const& config);
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unsigned int rngSeed();
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} // end namespace Catch
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#endif // TWOBLUECUBES_CATCH_RUNNER_IMPL_HPP_INCLUDED
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