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Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path
ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
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@@ -36,9 +36,9 @@ namespace Detail {
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}
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std::string Approx::toString() const {
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std::ostringstream oss;
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oss << "Approx( " << ::Catch::Detail::stringify( m_value ) << " )";
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return oss.str();
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ReusableStringStream rss;
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rss << "Approx( " << ::Catch::Detail::stringify( m_value ) << " )";
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return rss.str();
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}
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bool Approx::equalityComparisonImpl(const double other) const {
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