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Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path
ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
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@@ -17,10 +17,9 @@ namespace Catch {
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if( reconstructedExpression.empty() ) {
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if( lazyExpression ) {
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// !TBD Use stringstream for now, but rework above to pass stream in
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std::ostringstream oss;
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oss << lazyExpression;
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reconstructedExpression = oss.str();
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ReusableStringStream rss;
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rss << lazyExpression;
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reconstructedExpression = rss.str();
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}
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}
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return reconstructedExpression;
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