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Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path
ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
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@@ -8,12 +8,13 @@
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#define TWOBLUECUBES_CATCH_ENFORCE_H_INCLUDED
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#include "catch_common.h"
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#include "catch_stream.h"
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#include <sstream>
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#include <stdexcept>
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#include <iosfwd>
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#define CATCH_PREPARE_EXCEPTION( type, msg ) \
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type( static_cast<std::ostringstream&&>( std::ostringstream() << msg ).str() )
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type( static_cast<std::ostringstream&&>( Catch::ReusableStringStream().get() << msg ).str() )
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#define CATCH_INTERNAL_ERROR( msg ) \
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throw CATCH_PREPARE_EXCEPTION( std::logic_error, CATCH_INTERNAL_LINEINFO << ": Internal Catch error: " << msg);
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#define CATCH_ERROR( msg ) \
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