Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path

ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface.
It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local.

Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
This commit is contained in:
Phil Nash
2017-11-07 18:01:10 +00:00
parent 868e125d49
commit 56e1075613
26 changed files with 202 additions and 114 deletions

View File

@@ -9,9 +9,9 @@
#define TWOBLUECUBES_CATCH_MESSAGE_H_INCLUDED
#include <string>
#include <sstream>
#include "catch_result_type.h"
#include "catch_common.h"
#include "catch_stream.h"
namespace Catch {
@@ -40,8 +40,7 @@ namespace Catch {
return *this;
}
// !TBD reuse a global/ thread-local stream
std::ostringstream m_stream;
ReusableStringStream m_stream;
};
struct MessageBuilder : MessageStream {