Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path

ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface.
It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local.

Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
This commit is contained in:
Phil Nash
2017-11-07 18:01:10 +00:00
parent 868e125d49
commit 56e1075613
26 changed files with 202 additions and 114 deletions

View File

@@ -10,6 +10,8 @@
#define TWOBLUECUBES_CATCH_STREAM_H_INCLUDED
#include <iosfwd>
#include <cstddef>
#include <ostream>
namespace Catch {
@@ -25,6 +27,23 @@ namespace Catch {
};
auto makeStream( StringRef const &filename ) -> IStream const*;
class ReusableStringStream {
std::size_t m_index;
std::ostream* m_oss;
public:
ReusableStringStream();
~ReusableStringStream();
auto str() const -> std::string;
template<typename T>
auto operator << ( T const& value ) -> ReusableStringStream& {
*m_oss << value;
return *this;
}
auto get() -> std::ostream& { return *m_oss; }
};
}
#endif // TWOBLUECUBES_CATCH_STREAM_H_INCLUDED