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Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path
ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
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@@ -66,9 +66,9 @@ namespace Catch {
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void TestRegistry::registerTest( TestCase const& testCase ) {
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std::string name = testCase.getTestCaseInfo().name;
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if( name.empty() ) {
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std::ostringstream oss;
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oss << "Anonymous test case " << ++m_unnamedCount;
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return registerTest( testCase.withName( oss.str() ) );
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ReusableStringStream rss;
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rss << "Anonymous test case " << ++m_unnamedCount;
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return registerTest( testCase.withName( rss.str() ) );
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}
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m_functions.push_back( testCase );
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}
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