Introduced ReusableStringStream and removed all uses of std::ostringstream from the main path

ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface.
It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local.

Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities.
This commit is contained in:
Phil Nash
2017-11-07 18:01:10 +00:00
parent 868e125d49
commit 56e1075613
26 changed files with 202 additions and 114 deletions

View File

@@ -11,7 +11,6 @@
#include "catch_stream.h"
#include "catch_compiler_capabilities.h"
#include <sstream>
#include <vector>
namespace Catch {
@@ -73,10 +72,9 @@ namespace Catch {
template<typename T>
XmlWriter& writeAttribute( std::string const& name, T const& attribute ) {
m_oss.clear();
m_oss.str(std::string());
m_oss << attribute;
return writeAttribute( name, m_oss.str() );
ReusableStringStream rss;
rss << attribute;
return writeAttribute( name, rss.str() );
}
XmlWriter& writeText( std::string const& text, bool indent = true );
@@ -100,7 +98,6 @@ namespace Catch {
std::vector<std::string> m_tags;
std::string m_indent;
std::ostream& m_os;
std::ostringstream m_oss;
};
}