Update generator docs with relevant headers

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Mark Jansen 2025-02-26 18:45:00 +01:00
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@ -21,7 +21,10 @@ The "Generators" `TEST_CASE` will be entered 3 times, and the value of
`i` will be 1, 3, and 5 in turn. `GENERATE`s can also be used multiple `i` will be 1, 3, and 5 in turn. `GENERATE`s can also be used multiple
times at the same scope, in which case the result will be a cartesian times at the same scope, in which case the result will be a cartesian
product of all elements in the generators. This means that in the snippet product of all elements in the generators. This means that in the snippet
below, the test case will be run 6 (2\*3) times. below, the test case will be run 6 (2\*3) times. The `GENERATE`
is defined in the `catch_generators.hpp` header, so compiling
the code examples below also requires
`#include <catch2/generators/catch_generators.hpp>`.
```cpp ```cpp
TEST_CASE("Generators") { TEST_CASE("Generators") {
@ -103,7 +106,7 @@ a test case,
* 2 fundamental generators * 2 fundamental generators
* `SingleValueGenerator<T>` -- contains only single element * `SingleValueGenerator<T>` -- contains only single element
* `FixedValuesGenerator<T>` -- contains multiple elements * `FixedValuesGenerator<T>` -- contains multiple elements
* 5 generic generators that modify other generators * 5 generic generators that modify other generators (defined in `catch2/generators/catch_generators_adapters.hpp`)
* `FilterGenerator<T, Predicate>` -- filters out elements from a generator * `FilterGenerator<T, Predicate>` -- filters out elements from a generator
for which the predicate returns "false" for which the predicate returns "false"
* `TakeGenerator<T>` -- takes first `n` elements from a generator * `TakeGenerator<T>` -- takes first `n` elements from a generator
@ -111,11 +114,11 @@ a test case,
* `MapGenerator<T, U, Func>` -- returns the result of applying `Func` * `MapGenerator<T, U, Func>` -- returns the result of applying `Func`
on elements from a different generator on elements from a different generator
* `ChunkGenerator<T>` -- returns chunks (inside `std::vector`) of n elements from a generator * `ChunkGenerator<T>` -- returns chunks (inside `std::vector`) of n elements from a generator
* 4 specific purpose generators * 4 specific purpose generators (defined in `catch2/generators/catch_generators_random.hpp`)
* `RandomIntegerGenerator<Integral>` -- generates random Integrals from range * `RandomIntegerGenerator<Integral>` -- generates random Integrals from range
* `RandomFloatGenerator<Float>` -- generates random Floats from range * `RandomFloatGenerator<Float>` -- generates random Floats from range
* `RangeGenerator<T>(first, last)` -- generates all values inside a `[first, last)` arithmetic range * `RangeGenerator<T>(first, last)` -- generates all values inside a `[first, last)` arithmetic range (defined in `catch2/generators/catch_generators_range.hpp`)
* `IteratorGenerator<T>` -- copies and returns values from an iterator range * `IteratorGenerator<T>` -- copies and returns values from an iterator range (defined in `catch2/generators/catch_generators_range.hpp`)
> `ChunkGenerator<T>`, `RandomIntegerGenerator<Integral>`, `RandomFloatGenerator<Float>` and `RangeGenerator<T>` were introduced in Catch2 2.7.0. > `ChunkGenerator<T>`, `RandomIntegerGenerator<Integral>`, `RandomFloatGenerator<Float>` and `RangeGenerator<T>` were introduced in Catch2 2.7.0.