Added #define NOMINMAX

- thanks to @robson3 in #171
This commit is contained in:
Phil Nash 2013-06-14 19:18:13 +01:00
parent 1d3dd71774
commit 5ddd6e31e4

View File

@ -19,6 +19,7 @@ namespace Catch { namespace Detail {
#if defined ( CATCH_PLATFORM_WINDOWS ) ///////////////////////////////////////// #if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
#define NOMINMAX
#include <windows.h> #include <windows.h>
namespace Catch { namespace Catch {
@ -47,7 +48,7 @@ namespace {
case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY ); case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED ); case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN ); case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE ); case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::Bright: throw std::logic_error( "not a colour" ); case Colour::Bright: throw std::logic_error( "not a colour" );
} }