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Split imply from TrackedSection class to avoid use of incomplete type
- see #450
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@ -33,32 +33,15 @@ namespace SectionTracking {
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RunState runState() const { return m_runState; }
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RunState runState() const { return m_runState; }
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TrackedSection* findChild( std::string const& childName ) {
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TrackedSection* findChild( std::string const& childName );
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TrackedSections::iterator it = m_children.find( childName );
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TrackedSection* acquireChild( std::string const& childName );
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return it != m_children.end()
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? &it->second
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: NULL;
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}
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TrackedSection* acquireChild( std::string const& childName ) {
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if( TrackedSection* child = findChild( childName ) )
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return child;
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m_children.insert( std::make_pair( childName, TrackedSection( childName, this ) ) );
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return findChild( childName );
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}
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void enter() {
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void enter() {
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if( m_runState == NotStarted )
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if( m_runState == NotStarted )
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m_runState = Executing;
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m_runState = Executing;
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}
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}
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void leave() {
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void leave();
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for( TrackedSections::const_iterator it = m_children.begin(), itEnd = m_children.end();
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it != itEnd;
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++it )
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if( it->second.runState() != Completed ) {
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m_runState = ExecutingChildren;
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return;
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}
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m_runState = Completed;
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}
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TrackedSection* getParent() {
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TrackedSection* getParent() {
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return m_parent;
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return m_parent;
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}
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}
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@ -71,9 +54,31 @@ namespace SectionTracking {
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RunState m_runState;
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RunState m_runState;
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TrackedSections m_children;
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TrackedSections m_children;
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TrackedSection* m_parent;
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TrackedSection* m_parent;
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};
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};
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inline TrackedSection* TrackedSection::findChild( std::string const& childName ) {
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TrackedSections::iterator it = m_children.find( childName );
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return it != m_children.end()
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? &it->second
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: NULL;
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}
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inline TrackedSection* TrackedSection::acquireChild( std::string const& childName ) {
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if( TrackedSection* child = findChild( childName ) )
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return child;
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m_children.insert( std::make_pair( childName, TrackedSection( childName, this ) ) );
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return findChild( childName );
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}
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inline void TrackedSection::leave() {
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for( TrackedSections::const_iterator it = m_children.begin(), itEnd = m_children.end();
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it != itEnd;
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++it )
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if( it->second.runState() != Completed ) {
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m_runState = ExecutingChildren;
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return;
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}
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m_runState = Completed;
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}
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class TestCaseTracker {
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class TestCaseTracker {
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public:
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public:
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TestCaseTracker( std::string const& testCaseName )
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TestCaseTracker( std::string const& testCaseName )
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