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Simplified streamable detection
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08a1b51987
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@ -23,67 +23,35 @@
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namespace Catch
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namespace Catch
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{
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{
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namespace Detail
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namespace Detail
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{
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{
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// The following code, contributed by Sam Partington, allows us to choose an implementation
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// of toString() depending on whether a << overload is available
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struct NonStreamable
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struct NonStreamable
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{
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{
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// allow construction from anything...
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template<typename T>
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template<typename Anything>
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NonStreamable( const T& )
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NonStreamable(Anything)
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{
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{}
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}
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};
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};
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// a local operator<< which may be called if there isn't a better one elsewhere...
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// If the type does not have its own << overload for ostream then
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inline NonStreamable operator << ( std::ostream&, const NonStreamable& ns )
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// this one will be used instead
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inline std::ostream& operator << ( std::ostream& ss, NonStreamable )
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{
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{
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return ns;
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ss << "{?}";
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return ss;
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}
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}
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template<typename T>
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struct IsStreamable
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{
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static NoType Deduce( const NonStreamable& );
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static YesType Deduce( std::ostream& );
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enum
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{
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value = sizeof( Deduce( Synth<std::ostream&>() << Synth<const T&>() ) )
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== sizeof( YesType )
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};
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};
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// << is available, so use it with ostringstream to make the string
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template<typename T, bool streamable>
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struct StringMaker
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{
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///////////////////////////////////////////////////////////////////////
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static std::string apply
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(
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const T& value
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)
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{
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std::ostringstream oss;
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oss << value;
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return oss.str();
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}
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};
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// << not available - use a default string
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template<typename T>
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template<typename T>
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struct StringMaker<T, false>
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inline std::string makeString
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(
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const T& value
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)
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{
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{
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///////////////////////////////////////////////////////////////////////
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std::ostringstream oss;
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static std::string apply
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oss << value;
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(
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return oss.str();
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const T&
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}
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)
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{
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return "{?}";
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}
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};
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}// end namespace Detail
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}// end namespace Detail
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@ -94,7 +62,7 @@ std::string toString
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const T& value
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const T& value
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)
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)
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{
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{
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return Detail::StringMaker<T, Detail::IsStreamable<T>::value>::apply( value );
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return Detail::makeString( value );
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}
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}
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// Shortcut overloads
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// Shortcut overloads
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