fix missing operator== by using a member predicate instead

On at least one compiler (g++ (GCC) 4.1.2 20080704 (Red Hat 4.1.2-54)), including catch.hpp yields multiple `no match for ‘operator==’ in ‘__first.__gnu_cxx::__normal_iterator<_Iterator, _Container>::operator* [with _Iterator = Catch::Ptr<Catch::CumulativeReporterBase::SectionNode>*, _Container = std::vector<Catch::Ptr<Catch::CumulativeReporterBase::SectionNode>, std::allocator<Catch::Ptr<Catch::CumulativeReporterBase::SectionNode> > >]() == __val’`. This commit fixes the issue by replacing the friend comparison operator with a functor.
This commit is contained in:
Sebastian Mach 2013-09-09 15:13:48 +02:00
parent f7378eebb6
commit b2aca61894

View File

@ -303,9 +303,14 @@ namespace Catch
std::string stdOut; std::string stdOut;
std::string stdErr; std::string stdErr;
}; };
friend bool operator == ( Ptr<SectionNode> const& node, SectionInfo const& other ) { struct BySectionInfo {
return node->stats.sectionInfo.lineInfo == other.lineInfo; BySectionInfo( SectionInfo const& other ) : other( other ) {}
} bool operator() ( Ptr<SectionNode> const& node ) const {
return node->stats.sectionInfo.lineInfo == other.lineInfo;
}
private:
SectionInfo const& other;
};
typedef Node<TestCaseStats, SectionNode> TestCaseNode; typedef Node<TestCaseStats, SectionNode> TestCaseNode;
typedef Node<TestGroupStats, TestCaseNode> TestGroupNode; typedef Node<TestGroupStats, TestCaseNode> TestGroupNode;
@ -333,7 +338,8 @@ namespace Catch
else { else {
SectionNode& parentNode = *m_sectionStack.back(); SectionNode& parentNode = *m_sectionStack.back();
SectionNode::ChildSections::const_iterator it = SectionNode::ChildSections::const_iterator it =
std::find( parentNode.childSections.begin(), parentNode.childSections.end(), sectionInfo ); std::find_if( parentNode.childSections.begin(), parentNode.childSections.end(),
BySectionInfo(sectionInfo) );
if( it == parentNode.childSections.end() ) { if( it == parentNode.childSections.end() ) {
node = new SectionNode( incompleteStats ); node = new SectionNode( incompleteStats );
parentNode.childSections.push_back( node ); parentNode.childSections.push_back( node );