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Use char literal instead of string literal with 1 char
In reality, this is a relatively small performance improvement, especially with the previous improvements removing lots of superfluous string handling, but still was measurable.
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@@ -61,7 +61,7 @@ namespace Catch {
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m_ofs.open( filename.c_str() );
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if( m_ofs.fail() ) {
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std::ostringstream oss;
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oss << "Unable to open file: '" << filename << "'";
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oss << "Unable to open file: '" << filename << '\'';
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throw std::domain_error( oss.str() );
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}
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}
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