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Update README.md
* Add usage examples to the introduction * Mention that v3 has been released
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README.md
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README.md
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[![Join the chat in Discord: https://discord.gg/4CWS9zD](https://img.shields.io/badge/Discord-Chat!-brightgreen.svg)](https://discord.gg/4CWS9zD)
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[![Join the chat in Discord: https://discord.gg/4CWS9zD](https://img.shields.io/badge/Discord-Chat!-brightgreen.svg)](https://discord.gg/4CWS9zD)
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## What's the Catch2?
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## What is Catch2?
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Catch2 is mainly a unit testing framework for C++, but it also
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Catch2 is mainly a unit testing framework for C++, but it also
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provides basic micro-benchmarking features, and simple BDD macros.
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provides basic micro-benchmarking features, and simple BDD macros.
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Catch2's main advantage is that using it is both simple and natural.
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Catch2's main advantage is that using it is both simple and natural.
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Tests autoregister themselves and do not have to be named with valid
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Test names do not have to be valid identifiers, assertions look like
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identifiers, assertions look like normal C++ code, and sections provide
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normal C++ boolean expressions, and sections provide a nice and local way
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a nice way to share set-up and tear-down code in tests.
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to share set-up and tear-down code in tests.
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**Example unit test**
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```cpp
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#include <catch2/catch_test_macros.hpp>
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## Catch2 v3 is being developed!
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#include <cstdint>
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You are on the `devel` branch, where the next major version, v3, of
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uint32_t factorial( uint32_t number ) {
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Catch2 is being developed. As it is a significant rework, you will
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return number <= 1 ? number : factorial(number-1) * number;
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find that parts of this documentation are likely still stuck on v2.
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}
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For stable (and documentation-matching) version of Catch2, [go to the
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TEST_CASE( "Factorials are computed", "[factorial]" ) {
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`v2.x` branch](https://github.com/catchorg/Catch2/tree/v2.x).
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REQUIRE( factorial( 1) == 1 );
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REQUIRE( factorial( 2) == 2 );
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REQUIRE( factorial( 3) == 6 );
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REQUIRE( factorial(10) == 3'628'800 );
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}
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```
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**Example microbenchmark**
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```cpp
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#include <catch2/benchmark/catch_benchmark.hpp>
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#include <cstdint>
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uint64_t fibonacci(uint64_t number) {
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return number < 2 ? 1 : fibonacci(number - 1) + fibonacci(number - 2);
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}
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TEST_CASE("Benchmark Fibonacci", "[!benchmark]") {
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REQUIRE(Fibonacci(5) == 5);
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REQUIRE(Fibonacci(20) == 6'765);
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BENCHMARK("Fibonacci 20") {
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return Fibonacci(20);
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};
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REQUIRE(Fibonacci(25) == 75'025);
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BENCHMARK("Fibonacci 25") {
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return Fibonacci(25);
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};
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}
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```
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## Catch2 v3 has been released!
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You are on the `devel` branch, where the v3 version is being developed.
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v3 brings a bunch of significant changes, the big one being that Catch2
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is no longer a single-header library. Catch2 now behaves as a normal
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library, with multiple headers and separately compiled implementation.
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The documentation is slowly being updated to take these changes into
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account, but this work is currently still ongoing.
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For migrating from the v2 releases to v3, you should look at [our
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For migrating from the v2 releases to v3, you should look at [our
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documentation](docs/migrate-v2-to-v3.md#top). It provides a simple
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documentation](docs/migrate-v2-to-v3.md#top). It provides a simple
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guidelines on getting started, and collects most common migration
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guidelines on getting started, and collects most common migration
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problems.
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problems.
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For the previous major version of Catch2 [look into the `v2.x` branch
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here on GitHub](https://github.com/catchorg/Catch2/tree/v2.x).
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## How to use it
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## How to use it
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This documentation comprises these three parts:
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This documentation comprises these three parts:
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