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Refactored a lot of code from headers into impl headers only compiled into one TU
- also added noimpl option to single header script - which only generates the non impl code
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49
include/internal/catch_debugger.h
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49
include/internal/catch_debugger.h
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/*
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* Created by Phil on 3/12/2013.
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* Copyright 2013 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*
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*/
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#ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#include "catch_platform.h"
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#include <string>
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namespace Catch{
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bool isDebuggerActive();
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void writeToDebugConsole( std::string const& text );
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}
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#ifdef CATCH_PLATFORM_MAC
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// The following code snippet based on:
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// http://cocoawithlove.com/2008/03/break-into-debugger.html
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#ifdef DEBUG
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#if defined(__ppc64__) || defined(__ppc__)
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#define CATCH_BREAK_INTO_DEBUGGER() \
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if( Catch::isDebuggerActive() ) { \
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__asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \
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: : : "memory","r0","r3","r4" ); \
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}
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#else
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#define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) {__asm__("int $3\n" : : );}
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#endif
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#endif
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#elif defined(_MSC_VER)
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#define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { __debugbreak(); }
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#elif defined(__MINGW32__)
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extern "C" __declspec(dllimport) void __stdcall DebugBreak();
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#define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { DebugBreak(); }
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#endif
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#ifndef CATCH_BREAK_INTO_DEBUGGER
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#define CATCH_BREAK_INTO_DEBUGGER()
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#endif
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#endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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