Added SecondaryText colour enum

- slightly refactored ConsoleColour as well
This commit is contained in:
Phil Nash 2013-03-29 21:39:43 +00:00
parent 9d15d36748
commit c7e602f3f2
2 changed files with 43 additions and 42 deletions

View File

@ -24,7 +24,9 @@ namespace Catch {
Success, Success,
OriginalExpression, OriginalExpression,
ReconstructedExpression ReconstructedExpression,
SecondaryText
}; };
virtual void set( Colours colour ) = 0; virtual void set( Colours colour ) = 0;

View File

@ -18,21 +18,23 @@ namespace {
using namespace Catch; using namespace Catch;
WORD mapConsoleColour( IConsoleColourCodes::Colours colour ) { WORD mapConsoleColour( IConsoleColourCodes::Colours colour ) {
enum Win32Colours {
Grey = FOREGROUND_INTENSITY,
BrightRed = FOREGROUND_RED | FOREGROUND_INTENSITY,
BrightGreen = FOREGROUND_GREEN | FOREGROUND_INTENSITY,
DarkGreen = FOREGROUND_GREEN,
Turquoise = FOREGROUND_BLUE | FOREGROUND_GREEN,
Yellow = FOREGROUND_RED | FOREGROUND_GREEN
};
switch( colour ) { switch( colour ) {
case IConsoleColourCodes::FileName: case IConsoleColourCodes::FileName: return Grey;
return FOREGROUND_INTENSITY; // greyed out case IConsoleColourCodes::ResultError: return BrightRed;
case IConsoleColourCodes::ResultError: case IConsoleColourCodes::ResultSuccess: return BrightGreen;
return FOREGROUND_RED | FOREGROUND_INTENSITY; // bright red case IConsoleColourCodes::Error: return BrightRed;
case IConsoleColourCodes::ResultSuccess: case IConsoleColourCodes::Success: return DarkGreen;
return FOREGROUND_GREEN | FOREGROUND_INTENSITY; // bright green case IConsoleColourCodes::OriginalExpression: return Turquoise;
case IConsoleColourCodes::Error: case IConsoleColourCodes::ReconstructedExpression: return Yellow;
return FOREGROUND_RED | FOREGROUND_INTENSITY; // bright red case IConsoleColourCodes::SecondaryText: return Grey;
case IConsoleColourCodes::Success:
return FOREGROUND_GREEN; // dark green
case IConsoleColourCodes::OriginalExpression:
return FOREGROUND_BLUE | FOREGROUND_GREEN; // turquoise
case IConsoleColourCodes::ReconstructedExpression:
return FOREGROUND_RED | FOREGROUND_GREEN; // greeny-yellow
default: return 0; default: return 0;
} }
} }
@ -80,40 +82,37 @@ namespace {
// use POSIX/ ANSI console terminal codes // use POSIX/ ANSI console terminal codes
// Implementation contributed by Adam Strzelecki (http://github.com/nanoant) // Implementation contributed by Adam Strzelecki (http://github.com/nanoant)
// https://github.com/philsquared/Catch/pull/131 // https://github.com/philsquared/Catch/pull/131
const char* WhiteOrNormal = "[0m";
const char* BoldRed = "[1;31m";
const char* BoldGreen = "[1;32m";
const char* Green = "[0;32m";
const char* Cyan = "[0;36m";
const char* Yellow = "[0;33m";
const char* LightGrey = "[0;37m";
struct AnsiConsoleColourCodes : IConsoleColourCodes { struct AnsiConsoleColourCodes : IConsoleColourCodes {
~AnsiConsoleColourCodes() { ~AnsiConsoleColourCodes() {
set( None ); set( None );
} }
void set( Colours colour ) { const char* escapeCodeForColour( Colours colour ) {
const char colourEscape = '\033';
switch( colour ) { switch( colour ) {
case FileName: case FileName: return WhiteOrNormal;
std::cout << colourEscape << "[0m"; // white/ normal case ResultError: return BoldRed;
break; case ResultSuccess: return BoldGreen;
case ResultError: case Error: return BoldRed;
std::cout << colourEscape << "[1;31m"; // bold red case Success: return Green;
break; case OriginalExpression: return Cyan;
case ResultSuccess: case ReconstructedExpression: return Yellow;
std::cout << colourEscape << "[1;32m"; // bold green case SecondaryText: return LightGrey;
break; case None: return WhiteOrNormal;
case Error: }
std::cout << colourEscape << "[1;31m"; // bold red }
break;
case Success: void set( Colours colour ) {
std::cout << colourEscape << "[0;32m"; // green std::cout << '\033' << escapeCodeForColour( colour );
break;
case OriginalExpression:
std::cout << colourEscape << "[0;36m"; // cyan
break;
case ReconstructedExpression:
std::cout << colourEscape << "[0;33m"; // yellow
break;
case None:
std::cout << colourEscape << "[0m"; // reset
}
} }
}; };