mirror of
https://github.com/catchorg/Catch2.git
synced 2024-12-22 19:33:29 +01:00
Change wording of Approx documentation to be less misleading
The "percentage" suggests that the expected epsilon can be in [0, 100], but the expected values are in [0, 1]. The new wording uses "coefficient", to make it clearer that we are talking about values in [0, 1]. Closes #1388
This commit is contained in:
parent
c638c57209
commit
dfb025cf08
@ -71,7 +71,7 @@ REQUIRE( performComputation() == 2.1_a );
|
||||
`Approx` is constructed with defaults that should cover most simple cases.
|
||||
For the more complex cases, `Approx` provides 3 customization points:
|
||||
|
||||
* __epsilon__ - epsilon serves to set the percentage by which a result
|
||||
* __epsilon__ - epsilon serves to set the coefficient by which a result
|
||||
can differ from `Approx`'s value before it is rejected.
|
||||
_By default set to `std::numeric_limits<float>::epsilon()*100`._
|
||||
* __margin__ - margin serves to set the the absolute value by which
|
||||
|
Loading…
Reference in New Issue
Block a user