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Refactoring towards interface based config
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@@ -38,7 +38,7 @@ namespace Catch {
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return generators && generators->moveNext();
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}
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virtual const IConfig* getConfig() const {
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virtual Ptr<IConfig> getConfig() const {
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return m_config;
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}
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@@ -49,7 +49,7 @@ namespace Catch {
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virtual void setRunner( IRunner* runner ) {
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m_runner = runner;
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}
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virtual void setConfig( const IConfig* config ) {
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virtual void setConfig( Ptr<IConfig> const& config ) {
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m_config = config;
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}
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@@ -79,7 +79,7 @@ namespace Catch {
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private:
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IRunner* m_runner;
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IResultCapture* m_resultCapture;
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const IConfig* m_config;
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Ptr<IConfig> m_config;
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std::map<std::string, IGeneratorsForTest*> m_generatorsByTestName;
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};
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