Turns out that even in GCC, the expression in `__builtin_cosntant_p`
can end up evaluated and side-effects executed. To allow users to
work around this bug, I added a configuration option to disable its
use in internal macros.
Related to #2925
* Add missing include for VxWorks build.
std::min is defined in algorithm provides std::min. It appears to be transitively included for most platforms. For VxWorks however this explicit include is required.
* Add option CATCH_CONFIG_PREFIX_MESSAGES to selectively prefix message macros only.
In contrast to CATCH_CONFIG_PREFIX_ALL, this will only prefix the following macros:
I.e. INFO, UNSCOPED_INFO, WARN and CATCH_CAPTURE
This is mainly useful for codebases that use INFO or WARN for their own logging macros.
* Add new `CATCH_CONFIG` option for using `std::getenv`, because PS does not support env vars
* Add PS to platforms that have disabled posix signals.
* Small workaround for PS toolchain bug that prevents it from compiling `std::set` with lambda based comparator.
When the added Bazel configuration flag is enabled,
a default JUnit reporter will be added if the XML
envrioment variable is defined.
Fix include paths for generated config header.
Enable Bazel config by default when building with
Bazel.
Co-authored-by: Martin Hořeňovský <martin.horenovsky@gmail.com>
This includes always compiling the ANSI and None colour
implementations, as they don't need to touch any platform
specific APIs, and removing their respective compile-time
configuration options.
Because the Win32 colour implementation requires Win32-specific
APIs, it is still hidden behind a compile-time toggle,
`CATCH_CONFIG_COLOUR_WIN32` (renamed from `..._COLOUR_WINDOWS`).
The commandline options for colours were also changed. The
option now uses different name, and allows to select between
different implementations, rather than changing whether
the compiled-in colour implementation is used through
"yes/no/default" options.
Now that Catch2 is a proper library, we can always build the full
library (comparatively minor slowdown) and the user can avoid
including benchmarking headers to avoid the compilation slowdown.
Now that the recommended distribution and usage method is proper
library, users can just avoid including the matcher headers to get
basically the same effect.
* Units from <ratio> are no longer redeclared in our own namespace
* The default clock is `steady_clock`, not `high_resolution_clock`,
because, as HH says "high_resolution_clock is useless. If you want
measure the passing of time, use steady_clock. If you want user
friendly time, use system_clock".
* Benchmarking support is opt-in, not opt-out, to avoid the large
(~10%) compile time penalty.
* Benchmarking-related options in CLI are always present, to decrease
the amount of code that is only compiled conditionally and making
the whole shebang more maintainble.
Changes done to Nonius:
* Moved things into "Catch::Benchmark" namespace
* Benchmarks were integrated with `TEST_CASE`/`SECTION`/`GENERATE` macros
* Removed Nonius's parameters for benchmarks, Generators should be used instead
* Added relevant methods to the reporter interface (default-implemented, to avoid
breaking existing 3rd party reporters)
* Async processing is guarded with `_REENTRANT` macro for GCC/Clang, used by default
on MSVC
* Added a macro `CATCH_CONFIG_DISABLE_BENCHMARKING` that removes all traces of
benchmarking from Catch
The StringMaker is off by default and can be enabled by a new macro `CATCH_CONFIG_ENABLE_VARIANT_STRINGMAKER`, to avoid increasing the footprint of stringification machinery by default.
Android apparently does not support `std::to_string`, so we add a
small polyfill over it. Right now only the ULP matcher uses it,
but we have had plans to use it in `StringMaker<int>` and friends,
as it performs a lot better than `std::stringstream` based
stringification on MSVC.
See #1280 for more details