Move `catch_case_sensitive.hpp` from directory
`src/catch2/internal/internal` to be directly under `src/catch2/`.
Header `catch_case_sensitive.hpp` defines `enum CaseSensitive` which is
part of the public API, since it is exposed by the string matcher
contracts.
Fixes issue caught by Clang Tidy misc-include-cleaner check.
INTERFACE should be used on dependencies from other than our source files.
PRIVATE should be used the include happens in our source files.
In this case (src/catch2/internal/catch_debug_console.cpp:20) the include
is from our source file.
I encountered a issue with this when building Catch2 for Android in
combination with BUILD_SHARED_LIBS. Changing the visibility to PRIVATE
fixes the issue.
* Utility for extended mult n x n bits -> 2n bits
* Utility to adapt output from URBG to target (unsigned) integral
type
* Utility to reorder signed values into unsigned type while keeping
the order.
Specifically we add
* `gamma(a, b)`, which returns the magnitude of largest 1-ULP
step in range [a, b].
* `count_equidistant_float(a, b, distance)`, which returns the
number of equi-distant floats in range [a, b].
The basic idea was to reduce the number of things dependent on the `Clock`
type. To that end, I replaced `Duration<Clock>` with `IDuration` typedef
for `std::nanoseconds`, and `FloatDuration<Clock>` with `FDuration`
typedef for `Duration<double, std::nano>`. We can generally assume that
any clock's duration can be expressed in nanoseconds, as long as we insert
`duration_cast`s into the right places.
Note that we cannot remove all dependence on `Clock` as a template
arguments, because functions that actually measure the elapsed time have
to use the Clock.
We also changed some template function arguments to pass plain function
pointers, so that the actual implementation can be placed into a cpp file.
* Split out BenchmarkInfo and BenchmarkStats to their own header
* Outline BenchmarkStats<> declaration to separate header
* Split out TestRunInfo into its own header
These changes let us remove the large `interfaces_reporter.hpp`
include from `benchmark.hpp`, and replace it with
`interfaces_capture.hpp` in `run_context.hpp`.
I also cleaned out `interfaces_repoter.hpp` from reporter headers
that depend on `reporter_common_base.hpp`. This will not change
anything in the actual inclusion set, but makes it logically
more consistent.
To keep the compilation firewall effect, the implementations
are hidden behind a PIMPL. In this case it is probably not
worth it, but we can inline it later if needed.
Also split out helpers for testing matcher ranges (types whose
begin/end/empty/etc require ADL lookup, types whose iteration
uses iterator + sentinel pair, etc) into their own file.
There is an increasing number of places where Catch2 wants to parse
strings into numbers, but being stuck in C++14 world, we do not
have good stdlib facilities to do this (`strtoul` and `stoul`
are both bad).
The compile time improvements from using combined TUs mostly isn't
worth the annoyance they cause with various IDE shortcuts, like
when switching between header and its impl. file.
Splitting them apart also fixes the issue of empty subdirs being
installed due to `foo/internal` folders that only contained the
combined TUs and no headers.
Closes#2457Closes#2463
Test case hashing includes tags and class name
As the hasher involves more code now, it was split out into its own file
and it got its own set of tests.
Closes#2304
By default, CMake derives a Visual Studio project GUID from the
file path but the GUID can be overridden via a property
(see https://gitlab.kitware.com/cmake/cmake/-/commit/c85367f4).
Using a non-constant GUID can cause problems if other projects/repos
want to reference the catch2 vcxproj files, so we force a constant GUID here.
Signed-off-by: Alan Jowett <alanjo@microsoft.com>
Resolves: #2388