/* * Created by Martin on 29/08/2017. * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ #include "catch_debug_console.h" #include "catch_stream.h" #include "catch_platform.h" #include "catch_windows_h_proxy.h" #ifdef CATCH_PLATFORM_WINDOWS namespace Catch { void writeToDebugConsole( std::string const& text ) { ::OutputDebugStringA( text.c_str() ); } } #else namespace Catch { void writeToDebugConsole( std::string const& text ) { // !TBD: Need a version for Mac/ XCode and other IDEs Catch::cout() << text; } } #endif // Platform