#include "catch.hpp" #include "catch_xmlwriter.h" #include inline std::string encode( std::string const& str, Catch::XmlEncode::ForWhat forWhat = Catch::XmlEncode::ForTextNodes ) { std::ostringstream oss; oss << Catch::XmlEncode( str, forWhat ); return oss.str(); } TEST_CASE( "XmlEncode", "[XML]" ) { SECTION( "normal string" ) { REQUIRE( encode( "normal string" ) == "normal string" ); } SECTION( "empty string" ) { REQUIRE( encode( "" ) == "" ); } SECTION( "string with ampersand" ) { REQUIRE( encode( "smith & jones" ) == "smith & jones" ); } SECTION( "string with less-than" ) { REQUIRE( encode( "smith < jones" ) == "smith < jones" ); } SECTION( "string with greater-than" ) { REQUIRE( encode( "smith > jones" ) == "smith > jones" ); REQUIRE( encode( "smith ]]> jones" ) == "smith ]]> jones" ); } SECTION( "string with quotes" ) { std::string stringWithQuotes = "don't \"quote\" me on that"; REQUIRE( encode( stringWithQuotes ) == stringWithQuotes ); REQUIRE( encode( stringWithQuotes, Catch::XmlEncode::ForAttributes ) == "don't "quote" me on that" ); } SECTION( "string with control char (1)" ) { REQUIRE( encode( "[\x01]" ) == "[\\x01]" ); } SECTION( "string with control char (x7F)" ) { REQUIRE( encode( "[\x7F]" ) == "[\\x7F]" ); } } // Thanks to Peter Bindels (dascandy) for some of the tests TEST_CASE("XmlEncode: UTF-8", "[XML][UTF-8][approvals]") { #define ESC(lit) (char*)(lit) SECTION("Valid utf-8 strings") { CHECK(encode(ESC(u8"Here be 👾")) == ESC(u8"Here be 👾")); CHECK(encode(ESC(u8"šš")) == ESC(u8"šš")); CHECK(encode("\xDF\xBF") == "\xDF\xBF"); // 0x7FF CHECK(encode("\xE0\xA0\x80") == "\xE0\xA0\x80"); // 0x800 CHECK(encode("\xED\x9F\xBF") == "\xED\x9F\xBF"); // 0xD7FF CHECK(encode("\xEE\x80\x80") == "\xEE\x80\x80"); // 0xE000 CHECK(encode("\xEF\xBF\xBF") == "\xEF\xBF\xBF"); // 0xFFFF CHECK(encode("\xF0\x90\x80\x80") == "\xF0\x90\x80\x80"); // 0x10000 CHECK(encode("\xF4\x8F\xBF\xBF") == "\xF4\x8F\xBF\xBF"); // 0x10FFFF } SECTION("Invalid utf-8 strings") { SECTION("Various broken strings") { CHECK(encode(ESC("Here \xFF be \xF0\x9F\x91\xBE")) == ESC(u8"Here \\xFF be 👾")); CHECK(encode("\xFF") == "\\xFF"); CHECK(encode("\xC5\xC5\xA0") == ESC(u8"\\xC5Š")); CHECK(encode("\xF4\x90\x80\x80") == ESC(u8"\\xF4\\x90\\x80\\x80")); // 0x110000 -- out of unicode range } SECTION("Overlong encodings") { CHECK(encode("\xC0\x80") == "\\xC0\\x80"); // \0 CHECK(encode("\xF0\x80\x80\x80") == "\\xF0\\x80\\x80\\x80"); // Super-over-long \0 CHECK(encode("\xC1\xBF") == "\\xC1\\xBF"); // ASCII char as UTF-8 (0x7F) CHECK(encode("\xE0\x9F\xBF") == "\\xE0\\x9F\\xBF"); // 0x7FF CHECK(encode("\xF0\x8F\xBF\xBF") == "\\xF0\\x8F\\xBF\\xBF"); // 0xFFFF } // Note that we actually don't modify surrogate pairs, as we do not do strict checking SECTION("Surrogate pairs") { CHECK(encode("\xED\xA0\x80") == "\xED\xA0\x80"); // Invalid surrogate half 0xD800 CHECK(encode("\xED\xAF\xBF") == "\xED\xAF\xBF"); // Invalid surrogate half 0xDBFF CHECK(encode("\xED\xB0\x80") == "\xED\xB0\x80"); // Invalid surrogate half 0xDC00 CHECK(encode("\xED\xBF\xBF") == "\xED\xBF\xBF"); // Invalid surrogate half 0xDFFF } SECTION("Invalid start byte") { CHECK(encode("\x80") == "\\x80"); CHECK(encode("\x81") == "\\x81"); CHECK(encode("\xBC") == "\\xBC"); CHECK(encode("\xBF") == "\\xBF"); // Out of range CHECK(encode("\xF5\x80\x80\x80") == "\\xF5\\x80\\x80\\x80"); CHECK(encode("\xF6\x80\x80\x80") == "\\xF6\\x80\\x80\\x80"); CHECK(encode("\xF7\x80\x80\x80") == "\\xF7\\x80\\x80\\x80"); } SECTION("Missing continuation byte(s)") { // Missing first continuation byte CHECK(encode("\xDE") == "\\xDE"); CHECK(encode("\xDF") == "\\xDF"); CHECK(encode("\xE0") == "\\xE0"); CHECK(encode("\xEF") == "\\xEF"); CHECK(encode("\xF0") == "\\xF0"); CHECK(encode("\xF4") == "\\xF4"); // Missing second continuation byte CHECK(encode("\xE0\x80") == "\\xE0\\x80"); CHECK(encode("\xE0\xBF") == "\\xE0\\xBF"); CHECK(encode("\xE1\x80") == "\\xE1\\x80"); CHECK(encode("\xF0\x80") == "\\xF0\\x80"); CHECK(encode("\xF4\x80") == "\\xF4\\x80"); // Missing third continuation byte CHECK(encode("\xF0\x80\x80") == "\\xF0\\x80\\x80"); CHECK(encode("\xF4\x80\x80") == "\\xF4\\x80\\x80"); } } #undef ESC }