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The support is to be considered experimental, that is, the interfaces, the first party generators and helper functions can change or be removed at any point in time. Related to #850
135 lines
4.3 KiB
C++
135 lines
4.3 KiB
C++
#include "catch.hpp"
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// Examples of usage of Generators
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// This test doesn't do much - it just shows how you can have several generators, of different
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// types (ie `i` and `j` are different types), can be sequenced using `,` and
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// can be expressed as named generators (like range) or as individual values.
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// Generators can be mixed with SECTIONs.
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// At time of writing the generated values are not automatically reported as part of the test
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// name or associated values - so we explicitly CAPTURE then (run this with `-s` to see them).
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// We could also incorporate them into the section names using DYNAMIC_SECTION. See the BDD
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// example later for more information.
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TEST_CASE("Generators") {
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auto i = GENERATE( as<std::string>(), "a", "b", "c" );
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SECTION( "one" ) {
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auto j = GENERATE( range( 8, 11 ), 2 );
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CAPTURE( i, j );
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SUCCEED();
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}
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SECTION( "two" ) {
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auto j = GENERATE( 3.141, 1.379 );
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CAPTURE( i, j );
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SUCCEED();
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}
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}
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// This one generates the cross-product of two ranges.
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// It's mostly here to demonstrate the performance which, at time of writing,
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// leaves a lot to be desired.
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TEST_CASE( "100x100 ints", "[.][approvals]" ) {
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auto x = GENERATE( range( 0,100 ) );
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auto y = GENERATE( range( 200,300 ) );
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CHECK( x < y );
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}
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// smaller version
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TEST_CASE( "10x10 ints" ) {
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auto x = GENERATE( range( 1,11 ) );
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auto y = GENERATE( range( 101, 111 ) );
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CHECK( x < y );
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}
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// Some of the following tests use structured bindings for convenience and so are
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// conditionally compiled using the de-facto (and soon to be formally) standard
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// feature macros
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#ifdef __cpp_structured_bindings
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// One way to do pairs of values (actual/ expected?)
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// For a simple case like this I'd recommend writing out a series of REQUIREs
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// but it demonstrates a possible usage.
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// Spelling out the pair like this is a bit verbose, so read on for better examples
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// - the use of structured bindings here is an optional convenience
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TEST_CASE( "strlen" ) {
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auto [test_input, expected] = GENERATE( values<std::pair<std::string_view, size_t>>({
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{"one", 3},
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{"two", 3},
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{"three", 5},
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{"four", 4}
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}));
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REQUIRE( test_input.size() == expected );
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}
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// A nicer way to do pairs (or more) of values - using the table generator.
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// Note, you must specify the types up-front.
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TEST_CASE( "strlen2" ) {
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auto [test_input, expected] = GENERATE( table<std::string, int>({
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{"one", 3},
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{"two", 3},
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{"three", 5},
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{"four", 4}
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}));
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REQUIRE( test_input.size() == expected );
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}
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#endif
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// An alternate way of doing data tables without structure bindings
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// - I'd prefer to have the Data class within the test case but gcc 4.x doesn't seem to like it
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struct Data { std::string str; size_t len; };
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TEST_CASE( "strlen3" ) {
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auto data = GENERATE( values<Data>({
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{"one", 3},
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{"two", 3},
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{"three", 5},
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{"four", 4}
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}));
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REQUIRE( data.str.size() == data.len );
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}
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// A nod towards property-based testing - generate a random selection of numbers
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// in a range and assert on global properties those numbers.
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static auto square( int i ) -> int { return i*i; }
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TEST_CASE( "Random numbers in a range", "[.][approvals]" ) {
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auto x = GENERATE( random( -10000, 10000 ) );
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CAPTURE( x );
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REQUIRE( square(x) >= 0 );
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}
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#ifdef __cpp_structured_bindings
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// Based on example from https://docs.cucumber.io/gherkin/reference/#scenario-outline
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// (thanks to https://github.com/catchorg/Catch2/issues/850#issuecomment-399504851)
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// Note that GIVEN, WHEN, and THEN now forward onto DYNAMIC_SECTION instead of SECTION.
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// DYNAMIC_SECTION takes its name as a stringstream-style expression, so can be formatted using
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// variables in scope - such as the generated variables here. This reads quite nicely in the
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// test name output (the full scenario description).
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auto eatCucumbers( int start, int eat ) -> int { return start-eat; }
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SCENARIO("Eating cucumbers") {
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auto [start, eat, left] = GENERATE( table<int,int,int> ({
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{ 12, 5, 7 },
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{ 20, 5, 15 }
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}));
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GIVEN( "there are " << start << " cucumbers" )
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WHEN( "I eat " << eat << " cucumbers" )
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THEN( "I should have " << left << " cucumbers" ) {
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REQUIRE( eatCucumbers( start, eat ) == left );
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}
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}
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#endif
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