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e8ec6bd73c
Also less allocations and less stack usage on the fatal condition path
177 lines
5.4 KiB
C++
177 lines
5.4 KiB
C++
/*
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* Created by Phil on 21/08/2014
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* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*
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*/
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#include "catch_fatal_condition.h"
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#include "catch_context.h"
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#include "catch_interfaces_capture.h"
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namespace {
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// Report the error condition
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void reportFatal( char const * const message ) {
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Catch::getCurrentContext().getResultCapture()->handleFatalErrorCondition( message );
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}
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}
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#if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
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# if !defined ( CATCH_CONFIG_WINDOWS_SEH )
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namespace Catch {
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void FatalConditionHandler::reset() {}
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}
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# else // CATCH_CONFIG_WINDOWS_SEH is defined
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namespace Catch {
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struct SignalDefs { DWORD id; const char* name; };
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// There is no 1-1 mapping between signals and windows exceptions.
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// Windows can easily distinguish between SO and SigSegV,
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// but SigInt, SigTerm, etc are handled differently.
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SignalDefs signalDefs[] = {
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{ EXCEPTION_ILLEGAL_INSTRUCTION, "SIGILL - Illegal instruction signal" },
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{ EXCEPTION_STACK_OVERFLOW, "SIGSEGV - Stack overflow" },
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{ EXCEPTION_ACCESS_VIOLATION, "SIGSEGV - Segmentation violation signal" },
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{ EXCEPTION_INT_DIVIDE_BY_ZERO, "Divide by zero error" },
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};
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LONG CALLBACK FatalConditionHandler::handleVectoredException(PEXCEPTION_POINTERS ExceptionInfo) {
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for (auto const& def : signalDefs) {
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if (ExceptionInfo->ExceptionRecord->ExceptionCode == def.id) {
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reportFatal(def.name);
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}
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}
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// If its not an exception we care about, pass it along.
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// This stops us from eating debugger breaks etc.
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return EXCEPTION_CONTINUE_SEARCH;
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}
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FatalConditionHandler::FatalConditionHandler() {
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isSet = true;
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// 32k seems enough for Catch to handle stack overflow,
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// but the value was found experimentally, so there is no strong guarantee
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guaranteeSize = 32 * 1024;
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exceptionHandlerHandle = nullptr;
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// Register as first handler in current chain
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exceptionHandlerHandle = AddVectoredExceptionHandler(1, handleVectoredException);
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// Pass in guarantee size to be filled
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SetThreadStackGuarantee(&guaranteeSize);
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}
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void FatalConditionHandler::reset() {
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if (isSet) {
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// Unregister handler and restore the old guarantee
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RemoveVectoredExceptionHandler(exceptionHandlerHandle);
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SetThreadStackGuarantee(&guaranteeSize);
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exceptionHandlerHandle = nullptr;
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isSet = false;
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}
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}
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FatalConditionHandler::~FatalConditionHandler() {
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reset();
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}
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bool FatalConditionHandler::isSet = false;
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ULONG FatalConditionHandler::guaranteeSize = 0;
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PVOID FatalConditionHandler::exceptionHandlerHandle = nullptr;
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} // namespace Catch
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# endif // CATCH_CONFIG_WINDOWS_SEH
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#else // Not Windows - assumed to be POSIX compatible //////////////////////////
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# if !defined(CATCH_CONFIG_POSIX_SIGNALS)
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namespace Catch {
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void FatalConditionHandler::reset() {}
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}
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# else // CATCH_CONFIG_POSIX_SIGNALS is defined
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#include <signal.h>
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namespace Catch {
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struct SignalDefs {
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int id;
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const char* name;
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};
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SignalDefs signalDefs[] = {
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{ SIGINT, "SIGINT - Terminal interrupt signal" },
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{ SIGILL, "SIGILL - Illegal instruction signal" },
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{ SIGFPE, "SIGFPE - Floating point error signal" },
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{ SIGSEGV, "SIGSEGV - Segmentation violation signal" },
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{ SIGTERM, "SIGTERM - Termination request signal" },
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{ SIGABRT, "SIGABRT - Abort (abnormal termination) signal" }
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};
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void FatalConditionHandler::handleSignal( int sig ) {
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char const * name = "<unknown signal>";
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for (auto const& def : signalDefs) {
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if (sig == def.id) {
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name = def.name;
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break;
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}
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}
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reset();
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reportFatal(name);
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raise( sig );
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}
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FatalConditionHandler::FatalConditionHandler() {
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isSet = true;
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stack_t sigStack;
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sigStack.ss_sp = altStackMem;
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sigStack.ss_size = SIGSTKSZ;
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sigStack.ss_flags = 0;
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sigaltstack(&sigStack, &oldSigStack);
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struct sigaction sa = { };
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sa.sa_handler = handleSignal;
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sa.sa_flags = SA_ONSTACK;
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for (std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i) {
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sigaction(signalDefs[i].id, &sa, &oldSigActions[i]);
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}
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}
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FatalConditionHandler::~FatalConditionHandler() {
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reset();
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}
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void FatalConditionHandler::reset() {
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if( isSet ) {
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// Set signals back to previous values -- hopefully nobody overwrote them in the meantime
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for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) {
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sigaction(signalDefs[i].id, &oldSigActions[i], nullptr);
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}
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// Return the old stack
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sigaltstack(&oldSigStack, nullptr);
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isSet = false;
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}
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}
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bool FatalConditionHandler::isSet = false;
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struct sigaction FatalConditionHandler::oldSigActions[sizeof(signalDefs)/sizeof(SignalDefs)] = {};
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stack_t FatalConditionHandler::oldSigStack = {};
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char FatalConditionHandler::altStackMem[SIGSTKSZ] = {};
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} // namespace Catch
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# endif // CATCH_CONFIG_POSIX_SIGNALS
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#endif // not Windows
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