catch2/include/internal/catch_console_colour_impl.hpp
csa 6160a2b079 Fix for white background in windows powershell when using colour output.
This commit fixes the white background that appears in windows powershell
when catch outputs messages with colour. The previous implementation
ignored the original background colour and defaulted to a white background.
2015-07-03 12:02:40 +02:00

183 lines
6.5 KiB
C++

/*
* Created by Phil on 25/2/2012.
* Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#ifndef TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
#include "catch_console_colour.hpp"
namespace Catch {
namespace {
struct IColourImpl {
virtual ~IColourImpl() {}
virtual void use( Colour::Code _colourCode ) = 0;
};
struct NoColourImpl : IColourImpl {
void use( Colour::Code ) {}
static IColourImpl* instance() {
static NoColourImpl s_instance;
return &s_instance;
}
};
} // anon namespace
} // namespace Catch
#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI )
# ifdef CATCH_PLATFORM_WINDOWS
# define CATCH_CONFIG_COLOUR_WINDOWS
# else
# define CATCH_CONFIG_COLOUR_ANSI
# endif
#endif
#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) /////////////////////////////////////////
#ifndef NOMINMAX
#define NOMINMAX
#endif
#ifdef __AFXDLL
#include <AfxWin.h>
#else
#include <windows.h>
#endif
namespace Catch {
namespace {
class Win32ColourImpl : public IColourImpl {
public:
Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
{
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
}
virtual void use( Colour::Code _colourCode ) {
switch( _colourCode ) {
case Colour::None: return setTextAttribute( originalForegroundAttributes );
case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::Red: return setTextAttribute( FOREGROUND_RED );
case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
case Colour::Grey: return setTextAttribute( 0 );
case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::Bright: throw std::logic_error( "not a colour" );
}
}
private:
void setTextAttribute( WORD _textAttribute ) {
SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes );
}
HANDLE stdoutHandle;
WORD originalForegroundAttributes;
WORD originalBackgroundAttributes;
};
IColourImpl* platformColourInstance() {
static Win32ColourImpl s_instance;
return &s_instance;
}
} // end anon namespace
} // end namespace Catch
#elif defined( CATCH_CONFIG_COLOUR_ANSI ) //////////////////////////////////////
#include <unistd.h>
namespace Catch {
namespace {
// use POSIX/ ANSI console terminal codes
// Thanks to Adam Strzelecki for original contribution
// (http://github.com/nanoant)
// https://github.com/philsquared/Catch/pull/131
class PosixColourImpl : public IColourImpl {
public:
virtual void use( Colour::Code _colourCode ) {
switch( _colourCode ) {
case Colour::None:
case Colour::White: return setColour( "[0m" );
case Colour::Red: return setColour( "[0;31m" );
case Colour::Green: return setColour( "[0;32m" );
case Colour::Blue: return setColour( "[0:34m" );
case Colour::Cyan: return setColour( "[0;36m" );
case Colour::Yellow: return setColour( "[0;33m" );
case Colour::Grey: return setColour( "[1;30m" );
case Colour::LightGrey: return setColour( "[0;37m" );
case Colour::BrightRed: return setColour( "[1;31m" );
case Colour::BrightGreen: return setColour( "[1;32m" );
case Colour::BrightWhite: return setColour( "[1;37m" );
case Colour::Bright: throw std::logic_error( "not a colour" );
}
}
static IColourImpl* instance() {
static PosixColourImpl s_instance;
return &s_instance;
}
private:
void setColour( const char* _escapeCode ) {
Catch::cout() << '\033' << _escapeCode;
}
};
IColourImpl* platformColourInstance() {
Ptr<IConfig const> config = getCurrentContext().getConfig();
return (config && config->forceColour()) || isatty(STDOUT_FILENO)
? PosixColourImpl::instance()
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#else // not Windows or ANSI ///////////////////////////////////////////////
namespace Catch {
static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); }
} // end namespace Catch
#endif // Windows/ ANSI/ None
namespace Catch {
Colour::Colour( Code _colourCode ) : m_moved( false ) { use( _colourCode ); }
Colour::Colour( Colour const& _other ) : m_moved( false ) { const_cast<Colour&>( _other ).m_moved = true; }
Colour::~Colour(){ if( !m_moved ) use( None ); }
void Colour::use( Code _colourCode ) {
static IColourImpl* impl = isDebuggerActive()
? NoColourImpl::instance()
: platformColourInstance();
impl->use( _colourCode );
}
} // end namespace Catch
#endif // TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED