catch2/src/catch2/benchmark/detail/catch_benchmark_stats_fwd.hpp
Martin Hořeňovský 47a2c96938
Reduce the number of templates in Benchmarking
The basic idea was to reduce the number of things dependent on the `Clock`
type. To that end, I replaced `Duration<Clock>` with `IDuration` typedef
for `std::nanoseconds`, and `FloatDuration<Clock>` with `FDuration`
typedef for `Duration<double, std::nano>`. We can generally assume that
any clock's duration can be expressed in nanoseconds, as long as we insert
`duration_cast`s into the right places.

Note that we cannot remove all dependence on `Clock` as a template
arguments, because functions that actually measure the elapsed time have
to use the Clock.

We also changed some template function arguments to pass plain function
pointers, so that the actual implementation can be placed into a cpp file.
2023-09-08 10:04:31 +02:00

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// Copyright Catch2 Authors
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE.txt or copy at
// https://www.boost.org/LICENSE_1_0.txt)
// SPDX-License-Identifier: BSL-1.0
#ifndef CATCH_BENCHMARK_STATS_FWD_HPP_INCLUDED
#define CATCH_BENCHMARK_STATS_FWD_HPP_INCLUDED
#include <catch2/benchmark/catch_clock.hpp>
namespace Catch {
// We cannot forward declare the type with default template argument
// multiple times, so it is split out into a separate header so that
// we can prevent multiple declarations in dependees
template <typename Duration = Benchmark::FDuration>
struct BenchmarkStats;
} // end namespace Catch
#endif // CATCH_BENCHMARK_STATS_FWD_HPP_INCLUDED