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109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
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// Copyright Catch2 Authors
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// https://www.boost.org/LICENSE_1_0.txt)
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// SPDX-License-Identifier: BSL-1.0
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/internal/catch_enum_values_registry.hpp>
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namespace {
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// Enum without user-provided stream operator
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enum Enum1 { Enum1Value0, Enum1Value1 };
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// Enum with user-provided stream operator
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enum Enum2 { Enum2Value0, Enum2Value1 };
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std::ostream& operator<<( std::ostream& os, Enum2 v ) {
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return os << "E2{" << static_cast<int>(v) << "}";
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}
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} // end anonymous namespace
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TEST_CASE( "toString(enum)", "[toString][enum]" ) {
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Enum1 e0 = Enum1Value0;
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CHECK( ::Catch::Detail::stringify(e0) == "0" );
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Enum1 e1 = Enum1Value1;
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CHECK( ::Catch::Detail::stringify(e1) == "1" );
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}
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TEST_CASE( "toString(enum w/operator<<)", "[toString][enum]" ) {
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Enum2 e0 = Enum2Value0;
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CHECK( ::Catch::Detail::stringify(e0) == "E2{0}" );
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Enum2 e1 = Enum2Value1;
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CHECK( ::Catch::Detail::stringify(e1) == "E2{1}" );
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}
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// Enum class without user-provided stream operator
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namespace {
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enum class EnumClass1 { EnumClass1Value0, EnumClass1Value1 };
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// Enum class with user-provided stream operator
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enum class EnumClass2 { EnumClass2Value0, EnumClass2Value1 };
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std::ostream& operator<<( std::ostream& os, EnumClass2 e2 ) {
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switch( static_cast<int>( e2 ) ) {
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case static_cast<int>( EnumClass2::EnumClass2Value0 ):
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return os << "E2/V0";
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case static_cast<int>( EnumClass2::EnumClass2Value1 ):
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return os << "E2/V1";
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default:
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return os << "Unknown enum value " << static_cast<int>( e2 );
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}
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}
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} // end anonymous namespace
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TEST_CASE( "toString(enum class)", "[toString][enum][enumClass]" ) {
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EnumClass1 e0 = EnumClass1::EnumClass1Value0;
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CHECK( ::Catch::Detail::stringify(e0) == "0" );
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EnumClass1 e1 = EnumClass1::EnumClass1Value1;
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CHECK( ::Catch::Detail::stringify(e1) == "1" );
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}
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TEST_CASE( "toString(enum class w/operator<<)", "[toString][enum][enumClass]" ) {
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EnumClass2 e0 = EnumClass2::EnumClass2Value0;
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CHECK( ::Catch::Detail::stringify(e0) == "E2/V0" );
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EnumClass2 e1 = EnumClass2::EnumClass2Value1;
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CHECK( ::Catch::Detail::stringify(e1) == "E2/V1" );
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auto e3 = static_cast<EnumClass2>(10);
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CHECK( ::Catch::Detail::stringify(e3) == "Unknown enum value 10" );
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}
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enum class EnumClass3 { Value1, Value2, Value3, Value4 };
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CATCH_REGISTER_ENUM( EnumClass3, EnumClass3::Value1, EnumClass3::Value2, EnumClass3::Value3 )
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TEST_CASE( "Enums can quickly have stringification enabled using REGISTER_ENUM" ) {
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using Catch::Detail::stringify;
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REQUIRE( stringify( EnumClass3::Value1 ) == "Value1" );
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REQUIRE( stringify( EnumClass3::Value2 ) == "Value2" );
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REQUIRE( stringify( EnumClass3::Value3 ) == "Value3" );
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REQUIRE( stringify( EnumClass3::Value4 ) == "{** unexpected enum value **}" );
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EnumClass3 ec3 = EnumClass3 ::Value2;
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REQUIRE( stringify( ec3 ) == "Value2" );
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}
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namespace Bikeshed {
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enum class Colours { Red, Green, Blue };
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}
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// Important!: This macro must appear at top level scope - not inside a namespace
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// You can fully qualify the names, or use a using if you prefer
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CATCH_REGISTER_ENUM( Bikeshed::Colours,
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Bikeshed::Colours::Red,
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Bikeshed::Colours::Green,
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Bikeshed::Colours::Blue )
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TEST_CASE( "Enums in namespaces can quickly have stringification enabled using REGISTER_ENUM" ) {
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using Catch::Detail::stringify;
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REQUIRE( stringify( Bikeshed::Colours::Red ) == "Red" );
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REQUIRE( stringify( Bikeshed::Colours::Blue ) == "Blue" );
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}
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