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ReusableStringStream holds a std::ostringstream internally, but only exposes the ostream interface. It caches a pool of ostringstreams in a vector which is currently global, but will be made thread-local. Altogether this should enable both runtime and compile-time benefits. although more work is needed to realise the compile time opportunities. |
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external | ||
internal | ||
reporters | ||
catch_with_main.hpp | ||
catch.hpp |