catch2/include/internal/catch_fatal_condition.hpp
2016-11-28 14:22:23 +01:00

105 lines
3.4 KiB
C++

/*
* Created by Phil on 21/08/2014
* Copyright 2014 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
#ifndef TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
#define TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED
namespace Catch {
// Report the error condition then exit the process
inline void fatal( std::string const& message, int exitCode ) {
IContext& context = Catch::getCurrentContext();
IResultCapture* resultCapture = context.getResultCapture();
resultCapture->handleFatalErrorCondition( message );
if( Catch::alwaysTrue() ) // avoids "no return" warnings
exit( exitCode );
}
} // namespace Catch
#if defined ( CATCH_PLATFORM_WINDOWS ) /////////////////////////////////////////
namespace Catch {
struct FatalConditionHandler {
void reset() {}
};
} // namespace Catch
#else // Not Windows - assumed to be POSIX compatible //////////////////////////
#include <signal.h>
namespace Catch {
struct SignalDefs { int id; const char* name; };
extern SignalDefs signalDefs[];
SignalDefs signalDefs[] = {
{ SIGINT, "SIGINT - Terminal interrupt signal" },
{ SIGILL, "SIGILL - Illegal instruction signal" },
{ SIGFPE, "SIGFPE - Floating point error signal" },
{ SIGSEGV, "SIGSEGV - Segmentation violation signal" },
{ SIGTERM, "SIGTERM - Termination request signal" },
{ SIGABRT, "SIGABRT - Abort (abnormal termination) signal" }
};
struct FatalConditionHandler {
static void handleSignal( int sig ) {
for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i )
if( sig == signalDefs[i].id )
fatal( signalDefs[i].name, -sig );
fatal( "<unknown signal>", -sig );
}
FatalConditionHandler(): m_isSet(true), m_altStackMem(new char[SIGSTKSZ]) {
stack_t sigStack;
sigStack.ss_sp = m_altStackMem;
sigStack.ss_size = SIGSTKSZ;
sigStack.ss_flags = 0;
sigaltstack(&sigStack, &m_oldSigStack);
struct sigaction sa = { 0 };
sa.sa_handler = handleSignal;
sa.sa_flags = SA_ONSTACK;
for (std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i) {
sigaction(signalDefs[i].id, &sa, &m_oldSigActions[i]);
}
}
~FatalConditionHandler() {
reset();
delete[] m_altStackMem;
}
void reset() {
if( m_isSet ) {
// Set signals back to previous values -- hopefully nobody overwrote them in the meantime
for( std::size_t i = 0; i < sizeof(signalDefs)/sizeof(SignalDefs); ++i ) {
sigaction(signalDefs[i].id, &m_oldSigActions[i], CATCH_NULL);
}
// Return the old stack
sigaltstack(&m_oldSigStack, CATCH_NULL);
m_isSet = false;
}
}
bool m_isSet;
// C++03 doesn't allow auto_ptr<T[]>, so we have manage the memory ourselves
char* m_altStackMem;
struct sigaction m_oldSigActions [sizeof(signalDefs)/sizeof(SignalDefs)];
stack_t m_oldSigStack;
};
} // namespace Catch
#endif // not Windows
#endif // TWOBLUECUBES_CATCH_FATAL_CONDITION_H_INCLUDED