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535da5c513
In the future, we will also want to introduce our own `uniform_int_distribution` and `uniform_real_distribution` to get repeatable test runs across different platforms.
64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/*
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* Created by Phil on 31/12/2010.
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* Copyright 2010 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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#ifndef TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED
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#define TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED
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#include <memory>
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namespace Catch {
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struct IResultCapture;
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struct IRunner;
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struct IConfig;
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struct IMutableContext;
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using IConfigPtr = std::shared_ptr<IConfig const>;
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struct IContext
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{
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virtual ~IContext();
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virtual IResultCapture* getResultCapture() = 0;
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virtual IRunner* getRunner() = 0;
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virtual IConfigPtr const& getConfig() const = 0;
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};
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struct IMutableContext : IContext
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{
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virtual ~IMutableContext();
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virtual void setResultCapture( IResultCapture* resultCapture ) = 0;
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virtual void setRunner( IRunner* runner ) = 0;
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virtual void setConfig( IConfigPtr const& config ) = 0;
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private:
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static IMutableContext *currentContext;
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friend IMutableContext& getCurrentMutableContext();
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friend void cleanUpContext();
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static void createContext();
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};
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inline IMutableContext& getCurrentMutableContext()
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{
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if( !IMutableContext::currentContext )
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IMutableContext::createContext();
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return *IMutableContext::currentContext;
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}
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inline IContext& getCurrentContext()
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{
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return getCurrentMutableContext();
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}
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void cleanUpContext();
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class SimplePcg32;
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SimplePcg32& rng();
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}
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#endif // TWOBLUECUBES_CATCH_CONTEXT_H_INCLUDED
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