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a2a3c55058
* Improve Conan recipe support * export files * supports c++14 * update Conan client in the CI * Better compatibility with Conan 1.x * Manage options and cppstd for Conan 1.x * copy eveything from extra Signed-off-by: Uilian Ries <uilianries@gmail.com>
41 lines
1.3 KiB
Python
41 lines
1.3 KiB
Python
#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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from conan import ConanFile
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from conan.tools.cmake import CMake, cmake_layout
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from conan.tools.build import can_run
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from conan.tools.files import save, load
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import os
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class TestPackageConan(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "CMakeToolchain", "CMakeDeps", "VirtualRunEnv"
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test_type = "explicit"
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def requirements(self):
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self.requires(self.tested_reference_str)
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def layout(self):
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cmake_layout(self)
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def generate(self):
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save(self, os.path.join(self.build_folder, "package_folder"),
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self.dependencies[self.tested_reference_str].package_folder)
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save(self, os.path.join(self.build_folder, "license"),
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self.dependencies[self.tested_reference_str].license)
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def test(self):
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if can_run(self):
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cmd = os.path.join(self.cpp.build.bindir, "test_package")
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self.run(cmd, env="conanrun")
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package_folder = load(self, os.path.join(self.build_folder, "package_folder"))
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license = load(self, os.path.join(self.build_folder, "license"))
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assert os.path.isfile(os.path.join(package_folder, "licenses", "LICENSE.txt"))
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assert license == 'BSL-1.0'
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