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This means that: 1) Scoped messages are always removed at the end of their scope, even if the scope ended due to an exception. 2) Scoped messages outlive section end, if that section's scope is enclosed in their own. Previously neither of these were true, which has led to a number of surprising behaviour, where e.g. this: ```cpp TEST_CASE() { try { INFO( "some info" ); throw std::runtime_error( "ex" ); } catch (std::exception const&) {} REQUIRE( false ); } ``` would print "some info" as the message for the assertion, while this: ```cpp TEST_CASE() { INFO("Hello"); SECTION("dummy") {} REQUIRE(false); } ``` would not print out "Hello" as the message for the assertion. This had an underlying reason, in that it was trying to helpfully keep the messages around in case of unexpected exceptions, so that code like this: ```cpp TEST_CASE() { auto [input, expected] = GENERATE(...); CAPTURE(input); auto result = transform(input); // throws REQUIRE(result == expected); } ``` would report the value of `input` when `transform` throws. However, it was surprising in practice and was causing various issues around handling of messages in other cases. Closes #1759 Closes #2019 Closes #2959
Reference
To get the most out of Catch2, start with the tutorial. Once you're up and running consider the following reference material.
Writing tests:
- Assertion macros
- Matchers (asserting complex properties)
- Comparing floating point numbers
- Logging macros
- Test cases and sections
- Test fixtures
- Explicitly skipping, passing, and failing tests at runtime
- Reporters (output customization)
- Event Listeners
- Data Generators (value parameterized tests)
- Other macros
- Micro benchmarking
Fine tuning:
Running:
Odds and ends:
- Frequently Asked Questions (FAQ)
- Best practices and other tips
- CMake integration
- Tooling integration (CI, test runners, other)
- Known limitations
Other: