catch2/conanfile.py

79 lines
3.0 KiB
Python
Executable File

#!/usr/bin/env python
from conan import ConanFile, tools
from conan.tools.cmake import CMake, CMakeToolchain, CMakeDeps, cmake_layout
from conan.tools import files
class CatchConan(ConanFile):
name = "catch2"
description = "A modern, C++-native, framework for unit-tests, TDD and BDD"
topics = ("conan", "catch2", "unit-test", "tdd", "bdd")
url = "https://github.com/catchorg/Catch2"
homepage = url
license = "BSL-1.0"
exports = "LICENSE.txt"
exports_sources = ("src/*", "CMakeLists.txt", "CMake/*", "extras/*")
settings = "os", "compiler", "build_type", "arch"
def layout(self):
cmake_layout(self)
def generate(self):
tc = CMakeToolchain(self)
tc.generate()
deps = CMakeDeps(self)
deps.generate()
def _configure_cmake(self):
cmake = CMake(self)
# These are option variables. The toolchain in conan 2 doesn't appear to
# set these correctly so you have to do it in the configure variables.
cmake.configure(variables= {
"BUILD_TESTING": "OFF",
"CATCH_INSTALL_DOCS": "OFF",
"CATCH_INSTALL_EXTRAS": "ON",
}
)
return cmake
def build(self):
# # We need this workaround until the toolchains feature
# # to inject stuff like MD/MT
# line_to_replace = 'list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/CMake")'
# replacement_text = '''{}
# include("{}/conanbuildinfo.cmake")
# conan_basic_setup()'''.format(line_to_replace, self.package_folder.replace("\\", "/"))
# files.replace_in_file(self, f"{self.source_folder}/CMakeLists.txt", line_to_replace, replacement_text)
cmake = self._configure_cmake()
cmake.build()
def package(self):
files.copy(self, pattern="LICENSE.txt", src='.', dst="licenses")
cmake = self._configure_cmake()
cmake.install()
def package_info(self):
lib_suffix = "d" if self.settings.build_type == "Debug" else ""
self.cpp_info.names["cmake_find_package"] = "Catch2"
self.cpp_info.names["cmake_find_package_multi"] = "Catch2"
# Catch2
self.cpp_info.components["catch2base"].names["cmake_find_package"] = "Catch2"
self.cpp_info.components["catch2base"].names["cmake_find_package_multi"] = "Catch2"
self.cpp_info.components["catch2base"].names["pkg_config"] = "Catch2"
self.cpp_info.components["catch2base"].libs = ["Catch2" + lib_suffix]
self.cpp_info.components["catch2base"].builddirs.append("lib/cmake/Catch2")
# Catch2WithMain
self.cpp_info.components["catch2main"].names["cmake_find_package"] = "Catch2WithMain"
self.cpp_info.components["catch2main"].names["cmake_find_package_multi"] = "Catch2WithMain"
self.cpp_info.components["catch2main"].names["pkg_config"] = "Catch2WithMain"
self.cpp_info.components["catch2main"].libs = ["Catch2Main" + lib_suffix]
self.cpp_info.components["catch2main"].requires = ["catch2base"]