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`result_type` must be unsigned: http://en.cppreference.com/w/cpp/concept/UniformRandomBitGenerator Using a signed type causes an infinite loop working with MS Visual Studio 2017, targetting: v140, WindowsTargetPlatformVersion 10.0.15063.0, Debug, x64
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
/*
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* Created by Martin on 30/08/2017.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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#ifndef TWOBLUECUBES_CATCH_RANDOM_NUMBER_GENERATOR_H_INCLUDED
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#define TWOBLUECUBES_CATCH_RANDOM_NUMBER_GENERATOR_H_INCLUDED
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#include "catch_random_number_generator.h"
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#include <algorithm>
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namespace Catch {
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struct IConfig;
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void seedRng( IConfig const& config );
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unsigned int rngSeed();
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struct RandomNumberGenerator {
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using result_type = unsigned int;
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static constexpr result_type (min)() { return 0; }
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static constexpr result_type (max)() { return 1000000; }
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result_type operator()( result_type n ) const;
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result_type operator()() const;
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template<typename V>
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static void shuffle( V& vector ) {
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RandomNumberGenerator rng;
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std::shuffle( vector.begin(), vector.end(), rng );
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}
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};
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}
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#endif // TWOBLUECUBES_CATCH_RANDOM_NUMBER_GENERATOR_H_INCLUDED
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