mirror of
https://github.com/catchorg/Catch2.git
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6160a2b079
This commit fixes the white background that appears in windows powershell when catch outputs messages with colour. The previous implementation ignored the original background colour and defaulted to a white background.
183 lines
6.5 KiB
C++
183 lines
6.5 KiB
C++
/*
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* Created by Phil on 25/2/2012.
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* Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*/
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#ifndef TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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#define TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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#include "catch_console_colour.hpp"
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namespace Catch {
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namespace {
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struct IColourImpl {
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virtual ~IColourImpl() {}
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virtual void use( Colour::Code _colourCode ) = 0;
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};
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struct NoColourImpl : IColourImpl {
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void use( Colour::Code ) {}
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static IColourImpl* instance() {
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static NoColourImpl s_instance;
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return &s_instance;
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}
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};
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} // anon namespace
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} // namespace Catch
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#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI )
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# ifdef CATCH_PLATFORM_WINDOWS
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# define CATCH_CONFIG_COLOUR_WINDOWS
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# else
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# define CATCH_CONFIG_COLOUR_ANSI
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# endif
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#endif
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#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) /////////////////////////////////////////
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#ifdef __AFXDLL
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#include <AfxWin.h>
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#else
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#include <windows.h>
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#endif
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namespace Catch {
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namespace {
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class Win32ColourImpl : public IColourImpl {
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public:
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Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
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{
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CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
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GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
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originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
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originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
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}
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virtual void use( Colour::Code _colourCode ) {
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switch( _colourCode ) {
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case Colour::None: return setTextAttribute( originalForegroundAttributes );
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case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::Red: return setTextAttribute( FOREGROUND_RED );
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case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
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case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
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case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
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case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
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case Colour::Grey: return setTextAttribute( 0 );
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case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
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case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
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case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
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case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
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case Colour::Bright: throw std::logic_error( "not a colour" );
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}
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}
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private:
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void setTextAttribute( WORD _textAttribute ) {
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SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes );
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}
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HANDLE stdoutHandle;
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WORD originalForegroundAttributes;
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WORD originalBackgroundAttributes;
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};
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IColourImpl* platformColourInstance() {
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static Win32ColourImpl s_instance;
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return &s_instance;
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}
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} // end anon namespace
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} // end namespace Catch
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#elif defined( CATCH_CONFIG_COLOUR_ANSI ) //////////////////////////////////////
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#include <unistd.h>
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namespace Catch {
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namespace {
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// use POSIX/ ANSI console terminal codes
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// Thanks to Adam Strzelecki for original contribution
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// (http://github.com/nanoant)
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// https://github.com/philsquared/Catch/pull/131
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class PosixColourImpl : public IColourImpl {
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public:
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virtual void use( Colour::Code _colourCode ) {
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switch( _colourCode ) {
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case Colour::None:
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case Colour::White: return setColour( "[0m" );
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case Colour::Red: return setColour( "[0;31m" );
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case Colour::Green: return setColour( "[0;32m" );
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case Colour::Blue: return setColour( "[0:34m" );
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case Colour::Cyan: return setColour( "[0;36m" );
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case Colour::Yellow: return setColour( "[0;33m" );
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case Colour::Grey: return setColour( "[1;30m" );
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case Colour::LightGrey: return setColour( "[0;37m" );
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case Colour::BrightRed: return setColour( "[1;31m" );
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case Colour::BrightGreen: return setColour( "[1;32m" );
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case Colour::BrightWhite: return setColour( "[1;37m" );
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case Colour::Bright: throw std::logic_error( "not a colour" );
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}
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}
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static IColourImpl* instance() {
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static PosixColourImpl s_instance;
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return &s_instance;
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}
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private:
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void setColour( const char* _escapeCode ) {
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Catch::cout() << '\033' << _escapeCode;
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}
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};
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IColourImpl* platformColourInstance() {
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Ptr<IConfig const> config = getCurrentContext().getConfig();
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return (config && config->forceColour()) || isatty(STDOUT_FILENO)
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? PosixColourImpl::instance()
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: NoColourImpl::instance();
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}
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} // end anon namespace
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} // end namespace Catch
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#else // not Windows or ANSI ///////////////////////////////////////////////
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namespace Catch {
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static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); }
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} // end namespace Catch
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#endif // Windows/ ANSI/ None
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namespace Catch {
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Colour::Colour( Code _colourCode ) : m_moved( false ) { use( _colourCode ); }
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Colour::Colour( Colour const& _other ) : m_moved( false ) { const_cast<Colour&>( _other ).m_moved = true; }
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Colour::~Colour(){ if( !m_moved ) use( None ); }
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void Colour::use( Code _colourCode ) {
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static IColourImpl* impl = isDebuggerActive()
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? NoColourImpl::instance()
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: platformColourInstance();
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impl->use( _colourCode );
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}
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} // end namespace Catch
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#endif // TWOBLUECUBES_CATCH_CONSOLE_COLOUR_IMPL_HPP_INCLUDED
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