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1127d847a1
The old instruction would cause the debugger to be stuck at the triggering source line forever, while the new one should have the expected semantics, where the debugger can then single-step, continue. or generally do things, afterwards. Closes #2422
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
/*
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* Created by Phil on 3/12/2013.
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* Copyright 2013 Two Blue Cubes Ltd. All rights reserved.
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*
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* Distributed under the Boost Software License, Version 1.0. (See accompanying
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* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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*
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*/
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#ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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#include "catch_platform.h"
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namespace Catch {
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bool isDebuggerActive();
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}
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#ifdef CATCH_PLATFORM_MAC
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#if defined(__i386__) || defined(__x86_64__)
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#define CATCH_TRAP() __asm__("int $3\n" : : ) /* NOLINT */
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#elif defined(__aarch64__)
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#define CATCH_TRAP() __asm__(".inst 0xd43e0000")
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#endif
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#elif defined(CATCH_PLATFORM_IPHONE)
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// use inline assembler
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#if defined(__i386__) || defined(__x86_64__)
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#define CATCH_TRAP() __asm__("int $3")
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#elif defined(__aarch64__)
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#define CATCH_TRAP() __asm__(".inst 0xd4200000")
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#elif defined(__arm__) && !defined(__thumb__)
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#define CATCH_TRAP() __asm__(".inst 0xe7f001f0")
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#elif defined(__arm__) && defined(__thumb__)
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#define CATCH_TRAP() __asm__(".inst 0xde01")
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#endif
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#elif defined(CATCH_PLATFORM_LINUX)
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// If we can use inline assembler, do it because this allows us to break
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// directly at the location of the failing check instead of breaking inside
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// raise() called from it, i.e. one stack frame below.
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#if defined(__GNUC__) && (defined(__i386) || defined(__x86_64))
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#define CATCH_TRAP() asm volatile ("int $3") /* NOLINT */
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#else // Fall back to the generic way.
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#include <signal.h>
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#define CATCH_TRAP() raise(SIGTRAP)
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#endif
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#elif defined(_MSC_VER)
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#define CATCH_TRAP() __debugbreak()
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#elif defined(__MINGW32__)
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extern "C" __declspec(dllimport) void __stdcall DebugBreak();
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#define CATCH_TRAP() DebugBreak()
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#endif
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#ifndef CATCH_BREAK_INTO_DEBUGGER
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#ifdef CATCH_TRAP
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#define CATCH_BREAK_INTO_DEBUGGER() []{ if( Catch::isDebuggerActive() ) { CATCH_TRAP(); } }()
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#else
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#define CATCH_BREAK_INTO_DEBUGGER() []{}()
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#endif
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#endif
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#endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED
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